Every work.
Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.
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Shinjuku Station Indoor Turns Tokyo’s Maze Into a Three.js Map
Satoshi Komatsu
Moped Mayhem Turns Food Delivery Into Browser Racing Chaos
Evan Poliquin
img2threejs Turns One Photo Into Procedural Three.js Code
Hoài Nhớ
Formula Turns an F1 Model Kit Into a Drivable WebGL Toy
Patrick Heintzmann
Where Worlds Take Shape Makes a Portfolio Playable
Jérôme Reynet
A 9k Forest: Node-Based 3D Assets in WebGPU
Gregg Tavares
SnookerSim: Snooker With Physics You Can Measure
Aimee's Papercraft World: A Scroll-Driven Portfolio Built From Folded Paper
Andrew Woan
SuperSplat: Editing 3D Gaussian Splats in the Browser
PlayCanvas
Planet Jumper: A Vibe-Coded Three.js Multiplayer Platformer
Ricardo de Zoete
Smooothy: A Slider Built to Sit Under Your WebGL Scene
Federico Valla
Reze Engine: A Hand-Rolled WebGPU Renderer for MMD Characters
Amyang
Lore: Hand-Rolled WebGL by darkroom.engineering
Darkroom Engineering
Weisdevice: A Glitchy Three.js Island With a Playable DJ Deck
Xianyao Wei
Netquel: Multiplayer Space Combat Built on Rust, WASM, and WebGL
Softbear Games · Finn Bear
Gaussian Splats on a Revit Model in 600 Lines of JavaScript
Michael Beale
NullGraph: A Data-Oriented WebGPU Rendering Framework
Vikas Kumar Singh
Cat Warrior Parkour: Seven Levels of Three.js Platforming
Pelican Party Studios · Jesper van den Ende
ChartGPU: WebGPU-Powered Charts That Hold Up at a Million Points
Hunter Gemmer
Chessmate: A 3D Chess Game With Your Opponent's Face On The Board
Ludovic Renaux
WebPhysics: A WebGPU Implementation of Augmented Vertex Block Descent
Jure Triglav
Shell Shockers: A Full Multiplayer FPS, in a Browser Tab, Starring Eggs
Blue Wizard Digital
Mapillary: A Street View Stitched Together by Strangers
Oscar Lorentzon
Joseph Santamaria's 3D Portfolio: A Scroll-Driven WebGL Environment
Joseph Santamaria