The work, people, & tools advancing real-time graphics
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Editor's Choice.
A hand-picked selection of work worth stopping for.
Shining Turns WebGPU Into A Small 3D Storybook
Chanwoo Hwang’s Shining is a short 3D interactive storybook built with Three.js WebGPU, using pages, light, and spatial scenes as the interface.
ASTRODITHER Turns Audio Into WebGPU Signal Noise
Robert Borghesi’s ASTRODITHER is an audio-reactive Three.js WebGPU experiment using TSL, fluid simulation, bloom, dithering, and time-warped signal noise.
Noomo's 3D Storytelling Site: A Walk Through Phoenix
Noomo's storytelling site turns five client stories into rooms in a lit hallway, with animation bound to scroll instead of autoplay. Three.js doing the heavy lifting, WebGPU peeking around the corner on sister projects. Worth opening the network tab for.
Track: A Scroll-Paced WebGL Run by Hiroto Sato
Scroll the page and an athlete runs forward. Stopwatch climbing, meters racking up, quotes from sports icons surfacing as you earn them. Hiroto Sato's TRACK pairs WebGL with GSAP and paces its reveals to distance instead of viewport position.
Recently added.
The newest sites, experiments and tools.
Edolus Turns AI Infrastructure Into a Cinematic WebGL Journey
Yann Trévelot · Vertex3D
Sketchbook Collects Browser 3D Experiments
Vipin Pathak
Giuseppe Paccione Turns a Portfolio Into a 3D Configurator
Giuseppe Paccione
Shinjuku Station Indoor Turns Tokyo’s Maze Into a Three.js Map
Satoshi Komatsu
3D Life Sim Turns Artificial Life Into a WebGPU Instrument
Aaron Lemke
Moped Mayhem Turns Food Delivery Into Browser Racing Chaos
Evan Poliquin
img2threejs Turns One Photo Into Procedural Three.js Code
Hoài Nhớ
Liminal Blends Two Paths Into One WebGL Visual
Manish Dhaka
Interactive WebGL Jersey Slider Blends Team Kits in 3D
Prity Dhara
Above the Grassland Builds a Cinematic WebGPU Field
Ameen Abdullah
Yusef Nsar Turns a Portfolio Into a 3D AI Timeline
Yusef Nsar
Interactive Physics With a TSL Fisheye Lens
Nikita Frolov
Jaime Torrealba Builds a Moonlit Field Portfolio in Three.js
Jaime Torrealba
Elva Gives an AI Video Editor a WebGL Persona
Lazarev.agency
22.09.2000 He Was Born Runs a Portfolio Through a WebGL TV
LUCERRÁ
Particles Cursor Turns Images Into a Shader Field
Gabriel Villanueva
WebGPU Cluster Turns Browsers Into AI Inference Nodes
Alexsandro Souza
jax-js Brings JAX-Style ML Kernels To The Browser
Eric Zhang
Shining Turns WebGPU Into A Small 3D Storybook
Chanwoo Hwang
ASTRODITHER Turns Audio Into WebGPU Signal Noise
Robert Borghesi
Tubes Cursor Turns the Pointer Into a WebGL Trail
Kevin Levron
Formula Turns an F1 Model Kit Into a Drivable WebGL Toy
Patrick Heintzmann
Where Worlds Take Shape Makes a Portfolio Playable
Jérôme Reynet
Latest news.
Releases, specification changes and writing from the WebGL and WebGPU ecosystem.

Google Brings LiteRT Inference to the Browser With WebGPU
Google has brought its LiteRT on-device inference stack to the browser, with XNNPACK on CPU, ML Drift over WebGPU, and experimental WebNN support for NPUs.

WASI-WebGPU 0.3 RC Takes GPU Compute Beyond the Browser
The Phase 2 wasi:webgpu proposal has a 0.3 release candidate, mapping WebGPU-style GPU access into WASI for portable, sandboxed compute across servers, desktops, Android, and the web.

glTF 2.1 Aims At Complex Scenes, Not Just Single Assets
Khronos is planning glTF 2.1 as a backward-compatible update focused on large composed scenes, external assets, packaging, BVHs, thumbnails, and 64-bit GLB files.

Redraw Brings WebGPU Shaders to 2D Paths
William Candillon’s Redraw explores WebGPU-native 2D path rendering, with programmable Bézier geometry, variable stroke widths, vector feathering, and TypeScript shader functions.
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