Every work.
Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.
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Shinjuku Station Indoor Turns Tokyo’s Maze Into a Three.js Map
Satoshi Komatsu
Moped Mayhem Turns Food Delivery Into Browser Racing Chaos
Evan Poliquin
Formula Turns an F1 Model Kit Into a Drivable WebGL Toy
Patrick Heintzmann
Where Worlds Take Shape Makes a Portfolio Playable
Jérôme Reynet
SnookerSim: Snooker With Physics You Can Measure
Shader Lab: Stack, Animate, and Export GPU Shaders in the Browser
basement studio
SuperSplat: Editing 3D Gaussian Splats in the Browser
PlayCanvas
Planet Jumper: A Vibe-Coded Three.js Multiplayer Platformer
Ricardo de Zoete
Smooothy: A Slider Built to Sit Under Your WebGL Scene
Federico Valla
Reze Engine: A Hand-Rolled WebGPU Renderer for MMD Characters
Amyang
Netquel: Multiplayer Space Combat Built on Rust, WASM, and WebGL
Softbear Games · Finn Bear
NullGraph: A Data-Oriented WebGPU Rendering Framework
Vikas Kumar Singh
Cat Warrior Parkour: Seven Levels of Three.js Platforming
Pelican Party Studios · Jesper van den Ende
Flight Path: 30,000 GPU-Instanced Flights on a Photorealistic Earth
Yong Su
ChartGPU: WebGPU-Powered Charts That Hold Up at a Million Points
Hunter Gemmer
Git City: GitHub Profiles as a 3D Pixel-Art Skyline
Samuel Rizzon
Shell Shockers: A Full Multiplayer FPS, in a Browser Tab, Starring Eggs
Blue Wizard Digital
Choo-Choo World: A WebGL Wooden Train Set Builder That Runs in Your Browser
Lusion
Flightradar24: Live Flights Rendered in WebGL2, Updated Every Two Seconds
Flightradar24 · Mikael Robertsson
Cyber City Orion: A Blade Runner-Inspired 3D City in Your Browser
Adrian Red
Martin Laxenaire's Portfolio Is a WebGPU Game Built on His Own Engine
Martin Laxenaire
Narrow One: A Multiplayer Archery Game with WebGL
Pelican Party Studios · Jesper van den Ende
MasterSelects: A GPU-First Video Editor Built Entirely on WebGPU
Roman Kuskowski
Motion GPU: A Minimal WebGPU Framework Shaders and Multi-Pass Pipelines
Marek Jóźwiak