Every work.
Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.
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Shinjuku Station Indoor Turns Tokyo’s Maze Into a Three.js Map
Satoshi Komatsu
Liminal Blends Two Paths Into One WebGL Visual
Manish Dhaka
Interactive Physics With a TSL Fisheye Lens
Nikita Frolov
WebGPU Cluster Turns Browsers Into AI Inference Nodes
Alexsandro Souza
A 9k Forest: Node-Based 3D Assets in WebGPU
Gregg Tavares
GPU-Side Physics: A Three.js WebGPU Compute Demo
Kevin Levron
Shader Lab: Stack, Animate, and Export GPU Shaders in the Browser
basement studio
SuperSplat: Editing 3D Gaussian Splats in the Browser
PlayCanvas
Planet Jumper: A Vibe-Coded Three.js Multiplayer Platformer
Ricardo de Zoete
Smooothy: A Slider Built to Sit Under Your WebGL Scene
Federico Valla
Cartier Watches and Wonders by Immersive Garden
Immersive Garden
Reze Engine: A Hand-Rolled WebGPU Renderer for MMD Characters
Amyang
NullGraph: A Data-Oriented WebGPU Rendering Framework
Vikas Kumar Singh
Flight Path: 30,000 GPU-Instanced Flights on a Photorealistic Earth
Yong Su
ChartGPU: WebGPU-Powered Charts That Hold Up at a Million Points
Hunter Gemmer
Patina Preview: Real-Time Procedural Weathering in Three.js and TSL
codetaur
Git City: GitHub Profiles as a 3D Pixel-Art Skyline
Samuel Rizzon
Pixel Vault: An Immersive Creative Marketplace from 2047
Karan Chouhan
OFFFICE: A Furniture Studio Portfolio Built on Restraint and WebGL
Federico Valla
Flightradar24: Live Flights Rendered in WebGL2, Updated Every Two Seconds
Flightradar24 · Mikael Robertsson
Cyber City Orion: A Blade Runner-Inspired 3D City in Your Browser
Adrian Red
Scroll-Driven 3D Cargo Bike Configurator Built with Blender and Webflow
Lorenz Wieseke · Loviz
MasterSelects: A GPU-First Video Editor Built Entirely on WebGPU
Roman Kuskowski
Motion GPU: A Minimal WebGPU Framework Shaders and Multi-Pass Pipelines
Marek Jóźwiak