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Also searching for Sci-Fi & Futurism, because “futuristic” is another name for it.
8 results for “futuristic”.
Pixel Vault: An Immersive Creative Marketplace from 2047
Pixel Vault drops you into a WebGL-rendered creative marketplace set in 2047. Bold geometry, fluid motion, and an interface that is the 3D layer, not decorated by it. Built by Karan Chouhan and Harshit Kumar Sahu, it's part storefront, part environment, and entirely worth exploring.
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The Monolith Project
The Monolith Project is a cinematic WebGL journey built with React Three Fiber. It weaves together modular shaders, layered particle systems, and a custom deferred renderer into a scroll-driven story that flows like a film. Every effect is modular. Every transition feels intentional.
- Showcase
Cyber City Orion: A Blade Runner-Inspired 3D City in Your Browser
Adrian Red built a flyable cyberpunk city in the browser using Blender, Three.js, and Cursor, no hand-written code. Parkour across rooftops, ride ziplines, play arcade games embedded in the skyline. Four months from scratch.
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A Windows 98 Portfolio
Evan Poliquin's portfolio renders a full Windows 98 desktop inside a three.js scene, with React UI nested via CSS3D and raycasting to translate 3D clicks into 2D interaction. Two versions ship: WebGL with metaballs, or video fallback for lower-spec machines.
- Showcase
Laser Drift: A Synthwave Arcade Shooter Built in Three.js
Lowpoly spacecraft, neon grids, and custom shaders combine in this browser-based arcade game. Gesture controls on mobile, no UI clutter, and a commitment to retro aesthetics that goes deeper than a bloom filter.
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The Spark: A Scroll-Driven WebGL Story That Runs Like a Short Film
A spark escapes into a city built to contain it. Scroll to push the story forward. cables.gl handles the 3D, Webflow stitches the UI, and the audio reacts to how fast you move. Projection mapping, CRT post-processing, and tight character animation make it feel like a game cutscene.
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Sector 32: A Three.js Portfolio Dense With Sci-Fi Detail
Piet Dewijngaert's portfolio is pure visual spectacle. Chrome skulls, laser beams, and a "prove you're human" gate set the tone. The tech stack evolved from vanilla JS to Svelte to Three.js with R3F. Every corner packed with interactive details, somehow still performant.
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Shader.se: An 80s Corporate Tape Rendered in WebGPU
A Swedish studio's landing page done up like a 1987 training reel, with chunky type and confident geometry giving way to scene transitions that only make sense on a modern GPU. Built with Three.js on WebGPU and shaded with TSL.