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10 results for “WebGPU”.
- News
Redraw Brings WebGPU Shaders to 2D Paths
William Candillon’s Redraw explores WebGPU-native 2D path rendering, with programmable Bézier geometry, variable stroke widths, vector feathering, and TypeScript shader functions.
- Showcase
gpu-curtains: A WebGPU 3D Engine That Syncs Shaders to Your DOM
Martin Laxenaire rebuilt his DOM-to-shader library for WebGPU, and this time it's a full 3D engine. Lights, shadows, compute shaders, glTF support, and the same trick that made curtains.js useful: your HTML elements become shader geometry that scrolls and resizes like native DOM.
- Showcase
3D Life Sim Turns Artificial Life Into a WebGPU Instrument
Aaron Lemke's 3D Life Sim is an open-source WebGPU particle life simulation with live audio input, MIDI mapping, presets, and cockpit controls for exploring emergent forms.
- Showcase
Game of 3D Life: Conway's Cellular Automaton with WebGPU
Conway's Game of Life in three dimensions. Simulation and rendering both run on the GPU via WebGPU compute shaders. No frameworks, just vanilla JS and hundreds of thousands of instanced cubes. Fly through the clusters as they evolve.
- Showcase
Aurelia: Fully Procedural Jellyfish with WebGPU
A real-time procedural jellyfish built with Three.js WebGPURenderer. Bell contractions, verlet tentacles, and iridescent shaders are all generated on the fly in TSL. No baked textures, just pure GPU compute.
- Showcase
Utsubo
Utsubo’s new site drops you into a slick WebGPU-powered experience featuring a real-time cheetah, custom shaders, and gorgeous transitions. Built with Three.js’s WebGPURenderer, it’s part portfolio, part tech flex and absolutely worth a few replays.
- Showcase
Tubes Cursor Turns the Pointer Into a WebGL Trail
Kevin Levron’s Tubes Cursor is a compact Three.js interaction experiment that turns mouse movement into glowing tubular trails and can run through WebGL or WebGPU.
- Showcase
Indra's Pearls
A WebGPU deep dive into Indra’s Pearls, where circle inversions and Möbius transforms turn math into living geometry.
- Showcase
curtains.js: DOM-Driven WebGL Textured Planes
Martin Laxenaire's lightweight WebGL library that converts HTML elements into shader-driven textured planes positioned exactly where your CSS says they should be. Write normal markup, add shaders, skip the coordinate math.
- Showcase
Gen-02 Portfolio: An Immersive World
Samsy transforms the traditional portfolio into a 3D navigable space with his Gen-02 site. Built with Vue.js, GSAP, and custom WebGL, visitors explore interactive rooms showcasing a decade of award-winning creative tech work. Awwwards SOTD winner with serious technical depth.