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Every work.

Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.

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img2threejs Turns One Photo Into Procedural Three.js Code

Hoài Nhớ

Jaime Torrealba Builds a Moonlit Field Portfolio in Three.js

Jaime Torrealba

Editor's pick

ASTRODITHER Turns Audio Into WebGPU Signal Noise

Robert Borghesi

Where Worlds Take Shape Makes a Portfolio Playable

Jérôme Reynet

A Project Gallery That Bends Like Film

Manish Dhaka

Real-Time Global Illumination in the Browser With SATORI Engine

Yeberson Orta Tovar

A 9k Forest: Node-Based 3D Assets in WebGPU

Gregg Tavares

Shader Lab: Stack, Animate, and Export GPU Shaders in the Browser

basement studio

Inside Alquimia's Virtual Apothecary

Yeberson Orta Tovar

PipeMagic: A WebGPU Node Editor for Image Pipelines

Xavier Jack

SuperSplat: Editing 3D Gaussian Splats in the Browser

PlayCanvas

Above the Clouds: A 3D Burj Khalifa Built on Gaussian Splats

Adrian Red

BND Agency: An Agency Portfolio Built as a Showroom

Bao Nam Doan · BND Agency

AndAgain: The Hover Reel Done Right

AndAgain

Arrival.Space: Claim a URL, Get a 3D Space on the Web

Stratum1

Editor's pick

Artisans d'Idées: Treats Shadow as a Material

Immersive Garden

Weisdevice: A Glitchy Three.js Island With a Playable DJ Deck

Xianyao Wei

Gaussian Splats on a Revit Model in 600 Lines of JavaScript

Michael Beale

Rahatil & Co: A 300KB Creative Site Built to Hold 60fps on Modest Hardware

Rahatil & Co

Flight Path: 30,000 GPU-Instanced Flights on a Photorealistic Earth

Yong Su

ChartGPU: WebGPU-Powered Charts That Hold Up at a Million Points

Hunter Gemmer

Patina Preview: Real-Time Procedural Weathering in Three.js and TSL

codetaur

Shell Shockers: A Full Multiplayer FPS, in a Browser Tab, Starring Eggs

Blue Wizard Digital

Hydra: A Livecoded Video Synth Built on WebGL Framebuffers

Olivia Jack