Every work.
Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.
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img2threejs Turns One Photo Into Procedural Three.js Code
Hoài Nhớ
Jaime Torrealba Builds a Moonlit Field Portfolio in Three.js
Jaime Torrealba
Where Worlds Take Shape Makes a Portfolio Playable
Jérôme Reynet
Evian's Bicentennial WebGPU World, Where Rain Runs Downhill
Ethan Chiu
Walking Inside a DeepSDF Latent Space, in the Browser
Tanmay Nargas
Patina Preview: Real-Time Procedural Weathering in Three.js and TSL
codetaur
OFFFICE: A Furniture Studio Portfolio Built on Restraint and WebGL
Federico Valla
False Earth: A GPU-Driven Procedural Planet Built with WebGPU, TSL, and Three.js
Ming Jyun Hung
Troika: The Three.js Framework That Solved WebGL Text Rendering
Jason Johnston
Climbuddy: From Phone Photos to Interactive 3D Climbing Walls in the Browser
Tomáš Sláma
San Rita: A Studio Site Disguised as a Topographic Map
San Rita
Orbiting a Single Photo: 3D Camera Control with Qwen Image Edit and Three.js
Apolinário Passos
Igloo Inc: Crystal Growth Algorithms, Shader-Driven UI, and Volume Data
Abeto
In The Clouds: Tallest Buildings as 40-Meter Blocks
Alexa Cristina
ATMOS: A Scroll-Driven Flight Through Procedural Skies
LEEROY
Laser Drift: A Synthwave Arcade Shooter Built in Three.js
Christian Ortiz · Synthware
Aurelia: Fully Procedural Jellyfish with WebGPU
Niklas Niehus
Lusion: Real-Time 3D Wizardry
Lusion
Holiday Snow Globe
Michael Modena · Forged.build
Messenger
Abeto · Vicente Lucendo
Google's Language Explorer
Google Research
Prinzipiell Tinker Series
Frank Reitberger