Every work.
Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.
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Cartier Watches and Wonders by Immersive Garden
Immersive Garden
Lore: Hand-Rolled WebGL by darkroom.engineering
Darkroom Engineering
Hatom: Five-Phase Griffin Mythology Rendered in WebGL
Immersive Garden
Motion GPU: A Minimal WebGPU Framework Shaders and Multi-Pass Pipelines
Marek Jóźwiak
BOIDS: A Parametric Playground for Emergent Flocking Behavior
Anatolii Babii
Embedding Atlas: Apple's Open-Source Tool for Exploring Millions of Vectors in Your Browser
Donghao Ren
PLAIN: Generate Low-Poly 3D Terrain Graphics in Your Browser
Anatolii Babii
FLAKE: Distance-Driven Pattern Generation With Custom Shapes
Anatolii Babii