Every work.
Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.
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1–24 of 45 works
Shinjuku Station Indoor Turns Tokyo’s Maze Into a Three.js Map
Satoshi Komatsu
img2threejs Turns One Photo Into Procedural Three.js Code
Hoài Nhớ
Formula Turns an F1 Model Kit Into a Drivable WebGL Toy
Patrick Heintzmann
A 9k Forest: Node-Based 3D Assets in WebGPU
Gregg Tavares
Zenith Observation Studio: An Observatory You Visit Instead of Read
Gaurav Mali · Undream Studio
Elimar: A Lost Van Gogh, Rendered in Particles
OddCommon
SuperSplat: Editing 3D Gaussian Splats in the Browser
PlayCanvas
Smooothy: A Slider Built to Sit Under Your WebGL Scene
Federico Valla
Lore: Hand-Rolled WebGL by darkroom.engineering
Darkroom Engineering
Gaussian Splats on a Revit Model in 600 Lines of JavaScript
Michael Beale
NullGraph: A Data-Oriented WebGPU Rendering Framework
Vikas Kumar Singh
Flight Path: 30,000 GPU-Instanced Flights on a Photorealistic Earth
Yong Su
ChartGPU: WebGPU-Powered Charts That Hold Up at a Million Points
Hunter Gemmer
Git City: GitHub Profiles as a 3D Pixel-Art Skyline
Samuel Rizzon
WebPhysics: A WebGPU Implementation of Augmented Vertex Block Descent
Jure Triglav
Mapillary: A Street View Stitched Together by Strangers
Oscar Lorentzon
Pixel Vault: An Immersive Creative Marketplace from 2047
Karan Chouhan
Flightradar24: Live Flights Rendered in WebGL2, Updated Every Two Seconds
Flightradar24 · Mikael Robertsson
The Pendragon Cycle: WebGL as Cinematic Storytelling
Merlin Studio
Motion GPU: A Minimal WebGPU Framework Shaders and Multi-Pass Pipelines
Marek Jóźwiak
OHIF Viewer: Clinical-Grade Medical Imaging Running on WebGL in Your Browser
OHIF
Lume: GPU-Powered 3D Scenes Written as Plain HTML Elements
Joe Pea
Spacetime in Your Browser: A General Relativity Sandbox Built with BabylonJS
Hitesh Sahu · Thoughtworks
BOIDS: A Parametric Playground for Emergent Flocking Behavior
Anatolii Babii