Every work.
Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.
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3D Life Sim Turns Artificial Life Into a WebGPU Instrument
Aaron Lemke
Tubes Cursor Turns the Pointer Into a WebGL Trail
Kevin Levron
A Portfolio You Walk Through: Hot Dogtor's WebGPU Building
Paulo Pinho
A 9k Forest: Node-Based 3D Assets in WebGPU
Gregg Tavares
Shader Lab: Stack, Animate, and Export GPU Shaders in the Browser
basement studio
SuperSplat: Editing 3D Gaussian Splats in the Browser
PlayCanvas
Crystal Words: A Snowflake for Every Word You Type
Ming Jyun Hung
Reze Engine: A Hand-Rolled WebGPU Renderer for MMD Characters
Amyang
NullGraph: A Data-Oriented WebGPU Rendering Framework
Vikas Kumar Singh
ChartGPU: WebGPU-Powered Charts That Hold Up at a Million Points
Hunter Gemmer
WebPhysics: A WebGPU Implementation of Augmented Vertex Block Descent
Jure Triglav
MasterSelects: A GPU-First Video Editor Built Entirely on WebGPU
Roman Kuskowski
Motion GPU: A Minimal WebGPU Framework Shaders and Multi-Pass Pipelines
Marek Jóźwiak
gpu-curtains: A WebGPU 3D Engine That Syncs Shaders to Your DOM
Martin Laxenaire
Embedding Atlas: Apple's Open-Source Tool for Exploring Millions of Vectors in Your Browser
Donghao Ren
curtains.js: DOM-Driven WebGL Textured Planes
Martin Laxenaire
Game of 3D Life: Conway's Cellular Automaton with WebGPU
Vladimir Beloborodov
Party: A WebGPU Particle Physics Playground
Juan Cazala
spark.js GLTF Demo: Real-Time Texture Transcoding for Faster Asset Delivery
Ignacio Castaño
Aurelia: Fully Procedural Jellyfish with WebGPU
Niklas Niehus
Gen-02 Portfolio: An Immersive World
Samuel Honigstein
Indra's Pearls
Nico Belmonte
Utsubo
Utsubo