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Every work.

Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.

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3D Life Sim Turns Artificial Life Into a WebGPU Instrument

Aaron Lemke

Tubes Cursor Turns the Pointer Into a WebGL Trail

Kevin Levron

A Portfolio You Walk Through: Hot Dogtor's WebGPU Building

Paulo Pinho

Shader Lab: Stack, Animate, and Export GPU Shaders in the Browser

basement studio

SuperSplat: Editing 3D Gaussian Splats in the Browser

PlayCanvas

Crystal Words: A Snowflake for Every Word You Type

Ming Jyun Hung

Reze Engine: A Hand-Rolled WebGPU Renderer for MMD Characters

Amyang

NullGraph: A Data-Oriented WebGPU Rendering Framework

Vikas Kumar Singh

ChartGPU: WebGPU-Powered Charts That Hold Up at a Million Points

Hunter Gemmer

WebPhysics: A WebGPU Implementation of Augmented Vertex Block Descent

Jure Triglav

MasterSelects: A GPU-First Video Editor Built Entirely on WebGPU

Roman Kuskowski

Motion GPU: A Minimal WebGPU Framework Shaders and Multi-Pass Pipelines

Marek Jóźwiak

gpu-curtains: A WebGPU 3D Engine That Syncs Shaders to Your DOM

Martin Laxenaire

curtains.js: DOM-Driven WebGL Textured Planes

Martin Laxenaire

Game of 3D Life: Conway's Cellular Automaton with WebGPU

Vladimir Beloborodov

Gauzilla Pro: Web-Native Gaussian Splatting for 4D Digital Twins

Yoshiharu "Yoshi" Sato

Party: A WebGPU Particle Physics Playground

Juan Cazala

spark.js GLTF Demo: Real-Time Texture Transcoding for Faster Asset Delivery

Ignacio Castaño

Aurelia: Fully Procedural Jellyfish with WebGPU

Niklas Niehus

Gen-02 Portfolio: An Immersive World

Samuel Honigstein

Exploring Sutro Tower in 3D

Vincent Woo

Indra's Pearls

Nico Belmonte

Utsubo

Utsubo