Every work.
Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.
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1–24 of 28 works
Edolus Turns AI Infrastructure Into a Cinematic WebGL Journey
Yann Trévelot · Vertex3D
3D Life Sim Turns Artificial Life Into a WebGPU Instrument
Aaron Lemke
img2threejs Turns One Photo Into Procedural Three.js Code
Hoài Nhớ
Particles Cursor Turns Images Into a Shader Field
Gabriel Villanueva
Tubes Cursor Turns the Pointer Into a WebGL Trail
Kevin Levron
Real-Time Global Illumination in the Browser With SATORI Engine
Yeberson Orta Tovar
PipeMagic: A WebGPU Node Editor for Image Pipelines
Xavier Jack
Susurrus: A Watercolor World Built in Three.js
Xianyao Wei
Botanics: A Three.js Plant Study
Sujen Phea
Justine Soulié's Portfolio: A WebGL Site Where Illustrations Are the Interface
Justine Soulié
Hydra: A Livecoded Video Synth Built on WebGL Framebuffers
Olivia Jack
LFM2-MoE: An 8.3B Parameter Language Model Running Entirely in Your Browser via WebGPU
Joshua Lochner · Maxime Labonne
Ponpon Mania: A WebGL Comic Where a Sheep Dreams of Becoming a DJ
Justine Soulié
MasterSelects: A GPU-First Video Editor Built Entirely on WebGPU
Roman Kuskowski
DRIFT: A Million Particles, a Lost Astronaut, and AI-Generated Loneliness
Ming Jyun Hung
gpu-curtains: A WebGPU 3D Engine That Syncs Shaders to Your DOM
Martin Laxenaire
curtains.js: DOM-Driven WebGL Textured Planes
Martin Laxenaire
Game of 3D Life: Conway's Cellular Automaton with WebGPU
Vladimir Beloborodov
Gush: Webcam Optical Flow Feedback in WebGL
Adam Ferriss
The Spark: A Scroll-Driven WebGL Story That Runs Like a Short Film
The Digital Panda
Aurelia: Fully Procedural Jellyfish with WebGPU
Niklas Niehus
Active Theory Portfolio
Active Theory
Tao Tajima's Sleek Portfolio
Yuichiroh Arai
Gen-02 Portfolio: An Immersive World
Samuel Honigstein