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Also searching for Portfolio, because “resume” is another name for it.
23 results for “resume”.
- Showcase
CodeofSagar: 3D Animated Portfolio
Sagar Kumar Ghosh built a 3D portfolio that feels more like an interactive scene than a resume. It runs on React, Three.js, GSAP, and even dips into WebGPU. If you're curious how to blend real-time graphics with a modern web stack, this is worth a close look.
- Showcase
Justine Soulié's Portfolio: A WebGL Site Where Illustrations Are the Interface
Every illustration on Justine Soulié's portfolio is a live WebGL scene with its own micro-interactions. Built by Patrick Heng using OGL, scroll physics, and custom shaders, the canvas isn't decoration. It is the UI.
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Jaime Torrealba Builds a Moonlit Field Portfolio in Three.js
A personal Three.js portfolio staged as a moonlit field, with TSL, GPU grass simulation, volumetric smoke, procedural trees, fireflies, and camera-driven movement.
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Martin Laxenaire's Portfolio Is a WebGPU Game Built on His Own Engine
Martin Laxenaire turned his portfolio into a playable WebGPU experience powered by gpu-curtains, his own 3D engine. Procedural particles, boids, and invoice-sized spheres unlock as you interact. Full source code and a Codrops breakdown included.
- Showcase
A Windows 98 Portfolio
Evan Poliquin's portfolio renders a full Windows 98 desktop inside a three.js scene, with React UI nested via CSS3D and raycasting to translate 3D clicks into 2D interaction. Two versions ship: WebGL with metaballs, or video fallback for lower-spec machines.
- Showcase
Active Theory Portfolio
Active Theory's portfolio site is a technical flex: real-time particles, AI-powered navigation, and immersive 3D environments built on their custom Hydra framework. Twelve years of pushing browsers to their limits, and it shows.
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Tao Tajima's Sleek Portfolio
Tao Tajima's portfolio uses a clever shader trick to create buttery smooth infinite scrolling transitions. Built by Yuichiroh Arai at Homunculus Inc., it's a masterclass in doing more with less.
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Gen-02 Portfolio: An Immersive World
Samsy transforms the traditional portfolio into a 3D navigable space with his Gen-02 site. Built with Vue.js, GSAP, and custom WebGL, visitors explore interactive rooms showcasing a decade of award-winning creative tech work. Awwwards SOTD winner with serious technical depth.
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BND Agency: An Agency Portfolio Built as a Showroom
Doan Bao Nam rebuilt the agency portfolio as a showroom you move through, not a page you scroll. Interactive 3D canvases and a custom audio-visual engine share a single frame, holding 60 FPS while sound and geometry run at once. Open devtools and watch how it stays steady.
- Showcase
Dev From 2047: A WebGPU Portfolio Experiment in Vue and TSL
A shelved WebGPU portfolio experiment from LUCERRÁ. Vue and Theatre.js sequence the camera, TSL handles shader transitions, and the whole thing reads as choreography rather than layout. The version that did not ship, which is usually where the more interesting code lives.
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Studio Lumio: A Monochrome Portfolio
A designer-developer duo's portfolio that knows when to stop. Smooth GSAP transitions, cursor-reactive layouts, and shaders that punctuate rather than shout. Next.js, Lenis, Zustand, and an open-source hooks repo worth bookmarking.
- Showcase
A React Three Fiber Portfolio That's Fluid
Scroll and the work sloshes. Toggle and a carousel snaps into an alphabetized grid, the whole 3D scene graph rearranging while the DOM shadows it underneath. Maxi Ruti built it in React Three Fiber and wired reduced-motion in from the start, so the ambition ships without the spinner.
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San Rita: A Studio Site Disguised as a Topographic Map
San Rita ditches the agency portfolio grid for something stranger: a navigable topographic landscape where projects sit like waypoints on a trail system. Some paths are open, some are closed for restoration. It's weird, deliberate, and worth inspecting.
- Showcase
Utsubo
Utsubo’s new site drops you into a slick WebGPU-powered experience featuring a real-time cheetah, custom shaders, and gorgeous transitions. Built with Three.js’s WebGPURenderer, it’s part portfolio, part tech flex and absolutely worth a few replays.
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BlueYard: A Two-Color WebGL Atlas by Unseen Studio
Unseen Studio rebuilt BlueYard around Buckminster Fuller, a fluid-simulated orb, and a beautiful color palette. Three.js under the hood, reactive cursor, four thematic zones to scroll through. Worth opening devtools on.
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DRIFT: A Million Particles, a Lost Astronaut, and AI-Generated Loneliness
A lost astronaut records his diary in your browser. Over a million GPGPU particles shift with his mental state while AI generates fresh text and voice each visit. Ming Jyun Hung built something that feels alive and a little heartbreaking.
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Igloo Inc: Crystal Growth Algorithms, Shader-Driven UI, and Volume Data
Abeto built the Igloo Inc site entirely in WebGL, from procedurally grown ice crystals to shader-driven UI text. The particle footer alone, powered by custom VDB-to-browser volume data, is worth the scroll.
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Shader.se: An 80s Corporate Tape Rendered in WebGPU
A Swedish studio's landing page done up like a 1987 training reel, with chunky type and confident geometry giving way to scene transitions that only make sense on a modern GPU. Built with Three.js on WebGPU and shaded with TSL.
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ThoughtLab: WebGL as Brand Infrastructure, Not Decoration
ThoughtLab's homepage treat WebGL as structural, not ornamental. Real-time 3D interfaces, scroll-driven depth, and interactive flows built for commercial use. A 26-year-old studio that keeps choosing the GPU when flat design would be easier.
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Molazone: A Rotating World Built Like a Vinyl Record for Yamê's Album
Studio 9P built Yamê's album site on a spinning disc in Three.js. The motorcycle stays still while Blender environments rotate underneath, cell-shaded to look like Moebius comic panels. There's even a mini-game hidden inside.
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Orage Studio: A Modular WebGL Grid That Feels Like a Visual Operating System
Orage's homepage runs on a custom WebGL canvas-masking engine. Shader-driven tiles flicker and sync like data packets, the menu is drag-and-drop, and the whole thing boots like a terminal. Built by Beaucoup with Three.js, GSAP, and a deep commitment to the retro-tech aesthetic.
- Showcase
Forged.build
Forged.build turns a studio site into a cinematic 3D workshop built in WebGPU. Scroll through a real-time space with baked GI, dynamic highlights, and custom shaders. Built by Michael Modena to show what a small team can do with modern web graphics.
- Showcase
Above the Grassland Builds a Cinematic WebGPU Field
Ameen Abdullah’s Above the Grassland is a browser cinematic with WebGPU postprocessing, moving grass fields, weather presets, audio, narration, subtitles, and mood controls.
