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Also searching for Render Pipeline, because “render-graph” is another name for it.
6 results for “render-graph”.
- Showcase
Ponpon Mania: A WebGL Comic Where a Sheep Dreams of Becoming a DJ
An interactive webcomic built in WebGL where every panel breathes. Custom shaders blend scene transitions, GSAP drives scroll-triggered animation, and the whole thing stays faithful to its hand-drawn roots. It's about a sheep who wants to DJ. Obviously.
- Showcase
Lacoste Members Experience: A Polo Shirt Co-Creation
Merci-Michel built a Three.js polo customizer with triple UV maps, vertex-encoded metadata, and a pipeline that exports directly to manufacturing. It runs on mobile. It never stutters. Worth studying.
- Showcase
Embedding Atlas: Apple's Open-Source Tool for Exploring Millions of Vectors in Your Browser
Apple's Embedding Atlas renders millions of embedding points interactively using WebGPU (with WebGL 2 fallback), Wasm-compiled UMAP, and density-based clustering that runs in milliseconds. Open source, with React, Svelte, Jupyter, and CLI support.
- Showcase
Škoda Vision Concept: Automotive-Grade 3D in the Browser
Bao Nam Doan built a real-time 3D Škoda concept car viewer that looks like it belongs in a design studio, not a browser tab. React Three Fiber, WebGL, and the kind of lighting that makes you forget you're on the web.
- Showcase
Skatebuilder: A 3D Skateboard Configurator
Paint directly onto a 3D skateboard, layer decals, and rotate to inspect your work. Built with React Three Fiber, Skatebuilder handles real-time brush strokes and texture compositing with the kind of polish most product configurators never achieve.
- Showcase
Marble Madness-Inspired Game for Netlify
Paris studio Little Workshop built a Marble Madness-inspired WebGL experience to celebrate Netlify's 5 million developers. Using Three.js, Rapier physics, and a Unity-to-browser pipeline, two devs created this award-winning browser game in 8 weeks.