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Also searching for Fluid Simulation, because “naiver-stokes” is another name for it.
5 results for “naiver-stokes”.
BlueYard: A Two-Color WebGL Atlas by Unseen Studio
Unseen Studio rebuilt BlueYard around Buckminster Fuller, a fluid-simulated orb, and a beautiful color palette. Three.js under the hood, reactive cursor, four thematic zones to scroll through. Worth opening devtools on.
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- Showcase
Party: A WebGPU Particle Physics Playground
Thousands of particles swarm and collide with real physics, all running on WebGPU compute shaders. Party lets you tweak gravity, forces, and constraints live. It's part demo, part instrument.
- Showcase
Realistic Physics Simulations in the Browser
Dive into saharan's impressive collection of browser-based physics simulations featuring realistic water droplets with WebAssembly SIMD, GPGPU-powered fluffy balls, coupled cloth-fluid dynamics, and more. All built with Haxe and open-sourced on GitHub for anyone curious about computational physics.
- Showcase
Botanics: A Three.js Plant Study
Plantlike forms in a browser tab, no loops or cheap wiggle in sight. Sujen Phea's Three.js scene leans on instancing, careful shaders, and a scene budget that stays out of its own way. Open it, let it run, and see how long before you remember to close it.
- Showcase
Tendrils: Emergent WebGL Particle Visuals
Tendrils is a WebGL demo by Eoghan O’Keeffe that turns particles into living, fluid forms. Driven by GPU shaders and user input (audio, webcam, touch), it’s both interactive art and a tech deep-dive.