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Also searching for Fluid Simulation, because “naiver-stokes” is another name for it.
5 results for “naiver-stokes”.
WebGL Fluid Simulation by Pavel Dobryakov
A GPU-powered Navier-Stokes fluid solver running entirely in the browser. Swipe to create swirling, colorful flows with bloom effects, vorticity controls, and real-time interactivity. Works on mobile too.
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- Showcase
A React Three Fiber Portfolio That's Fluid
Scroll and the work sloshes. Toggle and a carousel snaps into an alphabetized grid, the whole 3D scene graph rearranging while the DOM shadows it underneath. Maxi Ruti built it in React Three Fiber and wired reduced-motion in from the start, so the ambition ships without the spinner.
- Showcase
NullGraph: A Data-Oriented WebGPU Rendering Framework
Vikas Kumar Singh's NullGraph drops the scene graph and streams flat ArrayBuffers straight to the GPU. Strange attractors, Hopf fibrations, curl-noise fluids, and a test engine that lets you swap memory layouts mid-flight to watch the frame times move.
- Showcase
Party: A WebGPU Particle Physics Playground
Thousands of particles swarm and collide with real physics, all running on WebGPU compute shaders. Party lets you tweak gravity, forces, and constraints live. It's part demo, part instrument.
- Showcase
Realistic Physics Simulations in the Browser
Dive into saharan's impressive collection of browser-based physics simulations featuring realistic water droplets with WebAssembly SIMD, GPGPU-powered fluffy balls, coupled cloth-fluid dynamics, and more. All built with Haxe and open-sourced on GitHub for anyone curious about computational physics.