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Also searching for Maps & Geography, because “map” is another name for it.
6 results for “map”.
- Showcase
Earthquake Pulse Map: A Century of Seismic Activity on a WebGL Globe
A Three.js globe plotting 120+ years of major earthquakes with custom GLSL shaders, binary-packed data, and live USGS feeds. Spin, zoom, and scrub through time. The tectonic boundaries light up whether you're ready or not.
- Showcase
In The Clouds: Tallest Buildings as 40-Meter Blocks
The world's tallest buildings rendered as stacked 40-meter blocks in Three.js. One block equals four floors. Pure client-side WebGL with procedural geometry. No map tiles, just height data and math.
- Showcase
Google's Language Explorer
Explore 7,000+ languages on a slick WebGL-powered globe built by Google Research. Real-time filters, rich metadata, and interactive pins all driven by the LinguaMeta dataset.
- Showcase
Flight Path: 30,000 GPU-Instanced Flights on a Photorealistic Earth
Yong Su's Three.js demo spins a photorealistic Earth and threads up to 30,000 planes along dashed parabolas between cities. Every plane lives in one instanced mesh, with shaders handling the per-frame math. Scrub the UTC slider and watch the terminator crawl across the Pacific.
- Showcase
The Globe of Economic Complexity: Visualizing $15 Trillion in World Trade
Harvard's WebGL experiment animates 153,000 particles to map global exports. Each dot = $100M. Built with Three.js, it's a masterclass in data viz that's begging for a modern remake with up-to-date capabilities and data.
- Showcase
WebRF: The Longley-Rice Radio Propagation Model, Running in WebGPU Compute Shaders
Roman Liutikov ported the Longley-Rice ITM algorithm, a real-world radio propagation model used in cell network planning, entirely into WebGPU compute shaders. 1,200 lines of WGSL, a two-pass radial sweep architecture, and coverage maps that actually respect terrain.