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12 results for “car”.

Forged.build
Forged.build turns a studio site into a cinematic 3D workshop built in WebGPU. Scroll through a real-time space with baked GI, dynamic highlights, and custom shaders. Built by Michael Modena to show what a small team can do with modern web graphics.
Ranked results
- Showcase
Find Your Way to Oz: The 2013 Chrome Experiment
UNIT9 built a full Kansas carnival in WebGL for Disney, then destroyed it with a tornado shader borrowed from neuroscience. No physics engine. No framework. Just clever faking, spatial audio, and a three-month deadline. The source is open.
- Showcase
Omega Clearspace: Scroll-Driven Orbital Debris in Three.js
Immersive Garden built a scroll-driven WebGL experience that puts you in orbit alongside 36,500 pieces of space junk. Wireframe-to-render transitions, spatial audio, and a four-armed capture vessel that makes it feel like an elegant unfolding of a problem.
- Showcase
DRIFT: A Million Particles, a Lost Astronaut, and AI-Generated Loneliness
A lost astronaut records his diary in your browser. Over a million GPGPU particles shift with his mental state while AI generates fresh text and voice each visit. Ming Jyun Hung built something that feels alive and a little heartbreaking.
- Showcase
The Sea We Breathe: An Immersive Ocean Conservation Experience
Dive into three underwater WebGL journeys exploring ocean conservation. Built by Unseen Studio, this award-winning experience blends baked animations, real-time interaction, and Stephen Fry's narration to make marine protection feel tangible.
- Showcase
Shining Turns WebGPU Into A Small 3D Storybook
Chanwoo Hwang’s Shining is a short 3D interactive storybook built with Three.js WebGPU, using pages, light, and spatial scenes as the interface.
- Showcase
IVRESS by Utsubo: A WebGPU Story That Refuses Light
A lone traveler in a world that refuses light. Built on Three.js's WebGPURenderer with a WebGL fallback and TSL shaders running on both backends. Utsubo's brand site for IVRESS reads like a short film, and the CTO behind it maintains the WebGPU side of three.js itself.
- Showcase
Ad-Deir Monastery in WebGL: CyArk's Tapestry Takes You Inside Petra
CyArk's Tapestry rebuilds Petra's Ad-Deir Monastery from LiDAR and photogrammetry, then hands you the keys. A narrated seven-scene tour on a high-res textured mesh, with a free-explore mode sharing the same source of truth. Restrained engineering dressed up as a field trip.
- Showcase
Penderecki's Garden: A Point-Cloud Memorial Built Using Photogrammetry
Huncwot turned billions of drone-captured particles into a navigable WebGL garden for composer Krzysztof Penderecki. Custom GLSL shaders breathe with the music. Fully keyboard-accessible. One of the most ambitious Three.js projects we've seen.
- Showcase
MONTREAL: A Snowy Owl Guides You Through a Hand-Illustrated WebGL City
Leeroy's MONTREAL is a WebGL experience where a snowy owl walks you through nine illustrated landmarks. Built with Three.js, Angular, GSAP, and Lottie, it layers hand-drawn art into 3D space with the feel of a storybook that learned how to breathe.
- Showcase
Winter ’26 RenAIssance by Shopify
Step into Shopify’s Winter ’26 “RenAIssance,” a scroll-driven WebGL/WebGPU experience where classical art meets glowing halos, swirling clouds, and rich 3D detail. A baroque-inspired journey built to blur the line between tech and theater.
- Showcase
CodeofSagar: 3D Animated Portfolio
Sagar Kumar Ghosh built a 3D portfolio that feels more like an interactive scene than a resume. It runs on React, Three.js, GSAP, and even dips into WebGPU. If you're curious how to blend real-time graphics with a modern web stack, this is worth a close look.