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5 results for “buildings”.
AndAgain: The Hover Reel Done Right
A London and Liverpool studio's site that opens with a monospace clock and a grid of eight projects, each thumbnail waking up on hover with a clip of the real thing. The asset choreography reads cleanly from the network tab. Quiet build, careful pacing.
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Justine Soulié's Portfolio: A WebGL Site Where Illustrations Are the Interface
Every illustration on Justine Soulié's portfolio is a live WebGL scene with its own micro-interactions. Built by Patrick Heng using OGL, scroll physics, and custom shaders, the canvas isn't decoration. It is the UI.
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Joseph Santamaria's 3D Portfolio: A Scroll-Driven WebGL Environment
Joseph Santamaria turned his portfolio into a full 3D environment you scroll through like a short film. Three.js, GSAP, hand-built scenes, and camera choreography that treats web performance as a design constraint. Built from Ecuador, no shortcuts.
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Orage Studio: A Modular WebGL Grid That Feels Like a Visual Operating System
Orage's homepage runs on a custom WebGL canvas-masking engine. Shader-driven tiles flicker and sync like data packets, the menu is drag-and-drop, and the whole thing boots like a terminal. Built by Beaucoup with Three.js, GSAP, and a deep commitment to the retro-tech aesthetic.
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CodeofSagar: 3D Animated Portfolio
Sagar Kumar Ghosh built a 3D portfolio that feels more like an interactive scene than a resume. It runs on React, Three.js, GSAP, and even dips into WebGPU. If you're curious how to blend real-time graphics with a modern web stack, this is worth a close look.