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5 results for “WebGPU”.
WebGPU Water Simulation: Porting a Piece of Graphics History
The 2011 demo that helped inspire Figma gets a WebGPU rewrite. Ripples, caustics, raytraced reflections, and a bobbing sphere, all running on modern GPU APIs. Yong Su's port is a case study in what it takes to cross the WebGL-to-WebGPU bridge.
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Singularity: A Black Hole Simulation
A fully raymarched black hole in your browser (glowing accretion disk, gravitational lensing, radiation noise) all built with Three.js, TSL, and WebGPU. No geometry, just math. A cosmic shader experiment pushing real-time web graphics to the edge.
- Showcase
SWOOOP: Low-Poly Biplane Flight in PlayCanvas
A low-poly biplane circles a floating island, collecting gems while physics and ambient occlusion do the heavy lifting. Built in WebGL with PlayCanvas in just four weeks by a remote team across Athens and London.
- Showcase
Realistic Physics Simulations in the Browser
Dive into saharan's impressive collection of browser-based physics simulations featuring realistic water droplets with WebAssembly SIMD, GPGPU-powered fluffy balls, coupled cloth-fluid dynamics, and more. All built with Haxe and open-sourced on GitHub for anyone curious about computational physics.
- Showcase
Marble Madness-Inspired Game for Netlify
Paris studio Little Workshop built a Marble Madness-inspired WebGL experience to celebrate Netlify's 5 million developers. Using Three.js, Rapier physics, and a Unity-to-browser pipeline, two devs created this award-winning browser game in 8 weeks.