Search the archive.
Find published work and reporting by title, description, article text or tag.
Refine results3
5 results for “Three.js”.
- Showcase
Joseph Santamaria's 3D Portfolio: A Scroll-Driven WebGL Environment
Joseph Santamaria turned his portfolio into a full 3D environment you scroll through like a short film. Three.js, GSAP, hand-built scenes, and camera choreography that treats web performance as a design constraint. Built from Ecuador, no shortcuts.
- Showcase
Orage Studio: A Modular WebGL Grid That Feels Like a Visual Operating System
Orage's homepage runs on a custom WebGL canvas-masking engine. Shader-driven tiles flicker and sync like data packets, the menu is drag-and-drop, and the whole thing boots like a terminal. Built by Beaucoup with Three.js, GSAP, and a deep commitment to the retro-tech aesthetic.
- Showcase
CodeofSagar: 3D Animated Portfolio
Sagar Kumar Ghosh built a 3D portfolio that feels more like an interactive scene than a resume. It runs on React, Three.js, GSAP, and even dips into WebGPU. If you're curious how to blend real-time graphics with a modern web stack, this is worth a close look.
- Showcase
22.09.2000 He Was Born Runs a Portfolio Through a WebGL TV
LUCERRÁ's WebGL portfolio behaves like one CRT broadcast, using texture layers, live 3D render targets, glitch transitions, hand tracking, and adaptive quality.
- Showcase
Igloo Inc: Crystal Growth Algorithms, Shader-Driven UI, and Volume Data
Abeto built the Igloo Inc site entirely in WebGL, from procedurally grown ice crystals to shader-driven UI text. The particle footer alone, powered by custom VDB-to-browser volume data, is worth the scroll.