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12 results for “Three.js”.
- Showcase
Weisdevice: A Glitchy Three.js Island With a Playable DJ Deck
Wei's portfolio drops you on a tiny island with a half-broken robot, a Gameboy, and a DJ deck that refuses to play clean loops. Three.js with GLSL and GSAP up top, smart performance choices underneath: raycasting at 30 FPS, render loop paused on inactive views, assets tiny and lazy-loaded.
- Showcase
Sector 32: A Three.js Portfolio Dense With Sci-Fi Detail
Piet Dewijngaert's portfolio is pure visual spectacle. Chrome skulls, laser beams, and a "prove you're human" gate set the tone. The tech stack evolved from vanilla JS to Svelte to Three.js with R3F. Every corner packed with interactive details, somehow still performant.
- Showcase
Joseph Santamaria's 3D Portfolio: A Scroll-Driven WebGL Environment
Joseph Santamaria turned his portfolio into a full 3D environment you scroll through like a short film. Three.js, GSAP, hand-built scenes, and camera choreography that treats web performance as a design constraint. Built from Ecuador, no shortcuts.
- Showcase
Orage Studio: A Modular WebGL Grid That Feels Like a Visual Operating System
Orage's homepage runs on a custom WebGL canvas-masking engine. Shader-driven tiles flicker and sync like data packets, the menu is drag-and-drop, and the whole thing boots like a terminal. Built by Beaucoup with Three.js, GSAP, and a deep commitment to the retro-tech aesthetic.
- Showcase
CodeofSagar: 3D Animated Portfolio
Sagar Kumar Ghosh built a 3D portfolio that feels more like an interactive scene than a resume. It runs on React, Three.js, GSAP, and even dips into WebGPU. If you're curious how to blend real-time graphics with a modern web stack, this is worth a close look.
- Showcase
Yusef Nsar Turns a Portfolio Into a 3D AI Timeline
A React Three Fiber portfolio built as an infinite 3D timeline, using WebGPU, compute shaders, TSL nodes, GSAP, and AI-driven interactive elements.
- Showcase
22.09.2000 He Was Born Runs a Portfolio Through a WebGL TV
LUCERRÁ's WebGL portfolio behaves like one CRT broadcast, using texture layers, live 3D render targets, glitch transitions, hand tracking, and adaptive quality.
- Showcase
Igloo Inc: Crystal Growth Algorithms, Shader-Driven UI, and Volume Data
Abeto built the Igloo Inc site entirely in WebGL, from procedurally grown ice crystals to shader-driven UI text. The particle footer alone, powered by custom VDB-to-browser volume data, is worth the scroll.
- Showcase
Studio Lumio: A Monochrome Portfolio
A designer-developer duo's portfolio that knows when to stop. Smooth GSAP transitions, cursor-reactive layouts, and shaders that punctuate rather than shout. Next.js, Lenis, Zustand, and an open-source hooks repo worth bookmarking.
- Showcase
Gen-02 Portfolio: An Immersive World
Samsy transforms the traditional portfolio into a 3D navigable space with his Gen-02 site. Built with Vue.js, GSAP, and custom WebGL, visitors explore interactive rooms showcasing a decade of award-winning creative tech work. Awwwards SOTD winner with serious technical depth.
- Showcase
Dev From 2047: A WebGPU Portfolio Experiment in Vue and TSL
A shelved WebGPU portfolio experiment from LUCERRÁ. Vue and Theatre.js sequence the camera, TSL handles shader transitions, and the whole thing reads as choreography rather than layout. The version that did not ship, which is usually where the more interesting code lives.
- Showcase
A Paper Tear, a Hand-Drawn Corridor, and Sketches That Finish Themselves
A sheet of paper rips open and drops you into a hand-drawn corridor where pencil-sketched frames paint themselves in as you walk up to them. The kind of small site that rewards a slow look around.