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Results 49 to 59 of 59 for “Three.js”.
- Showcase
BND Agency: An Agency Portfolio Built as a Showroom
Doan Bao Nam rebuilt the agency portfolio as a showroom you move through, not a page you scroll. Interactive 3D canvases and a custom audio-visual engine share a single frame, holding 60 FPS while sound and geometry run at once. Open devtools and watch how it stays steady.
- Showcase
Dev From 2047: A WebGPU Portfolio Experiment in Vue and TSL
A shelved WebGPU portfolio experiment from LUCERRÁ. Vue and Theatre.js sequence the camera, TSL handles shader transitions, and the whole thing reads as choreography rather than layout. The version that did not ship, which is usually where the more interesting code lives.
- Showcase
Pixel Vault: An Immersive Creative Marketplace from 2047
Pixel Vault drops you into a WebGL-rendered creative marketplace set in 2047. Bold geometry, fluid motion, and an interface that is the 3D layer, not decorated by it. Built by Karan Chouhan and Harshit Kumar Sahu, it's part storefront, part environment, and entirely worth exploring.
- Showcase
ThoughtLab: WebGL as Brand Infrastructure, Not Decoration
ThoughtLab's homepage treat WebGL as structural, not ornamental. Real-time 3D interfaces, scroll-driven depth, and interactive flows built for commercial use. A 26-year-old studio that keeps choosing the GPU when flat design would be easier.
- Showcase
The Pendragon Cycle: WebGL as Cinematic Storytelling
Merlin Studio and Format-3 built a WebGL prologue for a fantasy series where scrolling feels like a camera move. Custom shaders, particle systems, and deliberate pacing turn a promotional site into something worth studying.
- Showcase
CHILE20: Active Theory's Three-World WebGL Campaign for Adidas Originals
Active Theory built three scroll-driven WebGL worlds for adidas CHILE20, each with its own visual identity. 500K-poly garments baked down to mobile-friendly meshes, fluid cross-world transitions, and a lockdown-era campaign that still holds up.
- Showcase
San Rita: A Studio Site Disguised as a Topographic Map
San Rita ditches the agency portfolio grid for something stranger: a navigable topographic landscape where projects sit like waypoints on a trail system. Some paths are open, some are closed for restoration. It's weird, deliberate, and worth inspecting.
- Showcase
NGL Viewer: WebGL Molecular Graphics That Scales to Millions of Atoms
A WebGL viewer that renders proteins, DNA, and virus capsids with millions of atoms, smoothly, on desktop or phone. Hyperball shaders, MMTF parsing, and a selection language that actually works.
- Showcase
Tao Tajima's Sleek Portfolio
Tao Tajima's portfolio uses a clever shader trick to create buttery smooth infinite scrolling transitions. Built by Yuichiroh Arai at Homunculus Inc., it's a masterclass in doing more with less.
- Showcase
Holiday Snow Globe
Michael Modena's holiday snow globe uses WebGPU compute shaders to create volumetric snow that actually fills the dome with mesh-based particles generating proper normals. Plus a Porsche GT3 drifts inside. It's a Christmas card that doubles as a lighting and compute shader stress test.
- Showcase
Google's Language Explorer
Explore 7,000+ languages on a slick WebGL-powered globe built by Google Research. Real-time filters, rich metadata, and interactive pins all driven by the LinguaMeta dataset.