Every work.
Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.
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img2threejs Turns One Photo Into Procedural Three.js Code
Hoài Nhớ
Jaime Torrealba Builds a Moonlit Field Portfolio in Three.js
Jaime Torrealba
ASTRODITHER Turns Audio Into WebGPU Signal Noise
Robert Borghesi
Where Worlds Take Shape Makes a Portfolio Playable
Jérôme Reynet
A Project Gallery That Bends Like Film
Manish Dhaka
Evian's Bicentennial WebGPU World, Where Rain Runs Downhill
Ethan Chiu
Real-Time Global Illumination in the Browser With SATORI Engine
Yeberson Orta Tovar
A 9k Forest: Node-Based 3D Assets in WebGPU
Gregg Tavares
Shader Lab: Stack, Animate, and Export GPU Shaders in the Browser
basement studio
Walking Inside a DeepSDF Latent Space, in the Browser
Tanmay Nargas
Inside Alquimia's Virtual Apothecary
Yeberson Orta Tovar
PipeMagic: A WebGPU Node Editor for Image Pipelines
Xavier Jack
Flight Path: 30,000 GPU-Instanced Flights on a Photorealistic Earth
Yong Su
Patina Preview: Real-Time Procedural Weathering in Three.js and TSL
codetaur
Hydra: A Livecoded Video Synth Built on WebGL Framebuffers
Olivia Jack
Find Your Way to Oz: The 2013 Chrome Experiment
Google Creative Labs · Silvio Paganini
OFFFICE: A Furniture Studio Portfolio Built on Restraint and WebGL
Federico Valla
False Earth: A GPU-Driven Procedural Planet Built with WebGPU, TSL, and Three.js
Ming Jyun Hung
Martin Laxenaire's Portfolio Is a WebGPU Game Built on His Own Engine
Martin Laxenaire
Motion GPU: A Minimal WebGPU Framework Shaders and Multi-Pass Pipelines
Marek Jóźwiak
Spacetime in Your Browser: A General Relativity Sandbox Built with BabylonJS
Hitesh Sahu · Thoughtworks
BOIDS: A Parametric Playground for Emergent Flocking Behavior
Anatolii Babii
Bear 71: An Immersive Documentary Where a Grizzly Bear Becomes a Data Point
National Film Board of Canada
WebRF: The Longley-Rice Radio Propagation Model, Running in WebGPU Compute Shaders
Roman Liutikov