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Every work.

Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.

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Above the Grassland Builds a Cinematic WebGPU Field

Ameen Abdullah

Jaime Torrealba Builds a Moonlit Field Portfolio in Three.js

Jaime Torrealba

22.09.2000 He Was Born Runs a Portfolio Through a WebGL TV

LUCERRÁ

jax-js Brings JAX-Style ML Kernels To The Browser

Eric Zhang

Editor's pick

ASTRODITHER Turns Audio Into WebGPU Signal Noise

Robert Borghesi

A Project Gallery That Bends Like Film

Manish Dhaka

Real-Time Global Illumination in the Browser With SATORI Engine

Yeberson Orta Tovar

A 9k Forest: Node-Based 3D Assets in WebGPU

Gregg Tavares

Shader Lab: Stack, Animate, and Export GPU Shaders in the Browser

basement studio

Inside Alquimia's Virtual Apothecary

Yeberson Orta Tovar

PipeMagic: A WebGPU Node Editor for Image Pipelines

Xavier Jack

Arrival.Space: Claim a URL, Get a 3D Space on the Web

Stratum1

A Yurok Village in WebGL, Built From LIDAR Scans

CyArk

Flight Path: 30,000 GPU-Instanced Flights on a Photorealistic Earth

Yong Su

Ad-Deir Monastery in WebGL: CyArk's Tapestry Takes You Inside Petra

CyArk

Hydra: A Livecoded Video Synth Built on WebGL Framebuffers

Olivia Jack

Walkable Gaussian Splat: Exploring the Duomo di Lecce with Reactylon and Babylon.js

Simone De Vittorio

Motion GPU: A Minimal WebGPU Framework Shaders and Multi-Pass Pipelines

Marek Jóźwiak

Penderecki's Garden: A Point-Cloud Memorial Built Using Photogrammetry

Huncwot

WebRF: The Longley-Rice Radio Propagation Model, Running in WebGPU Compute Shaders

Roman Liutikov

Gemini: A WebGL Car Demo That Shifts Between Motion and Style

Lusion

Climbuddy: From Phone Photos to Interactive 3D Climbing Walls in the Browser

Tomáš Sláma

Orbiting a Single Photo: 3D Camera Control with Qwen Image Edit and Three.js

Apolinário Passos

curtains.js: DOM-Driven WebGL Textured Planes

Martin Laxenaire