Skip to content

Every work.

Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.

Skip to filters

Martin Laxenaire's Portfolio Is a WebGPU Game Built on His Own Engine

Martin Laxenaire

The Pendragon Cycle: WebGL as Cinematic Storytelling

Merlin Studio

MasterSelects: A GPU-First Video Editor Built Entirely on WebGPU

Roman Kuskowski

Motion GPU: A Minimal WebGPU Framework Shaders and Multi-Pass Pipelines

Marek Jóźwiak

Vermeer's Milkmaid Dissolved into WebGPU Particles

Revelium™ Studio · Dominik Fojcik

DRIFT: A Million Particles, a Lost Astronaut, and AI-Generated Loneliness

Ming Jyun Hung

Softbody Tetris: A Squishy WebGPU Remake That Plays Different

Niklas Niehus

Penderecki's Garden: A Point-Cloud Memorial Built Using Photogrammetry

Huncwot

CHILE20: Active Theory's Three-World WebGL Campaign for Adidas Originals

Active Theory

Interactive 3D Sony Headphones Built with Spline and Webflow

Lorenz Wieseke · Loviz

BOIDS: A Parametric Playground for Emergent Flocking Behavior

Anatolii Babii

WebRF: The Longley-Rice Radio Propagation Model, Running in WebGPU Compute Shaders

Roman Liutikov

Troika: The Three.js Framework That Solved WebGL Text Rendering

Jason Johnston

Gemini: A WebGL Car Demo That Shifts Between Motion and Style

Lusion

Earthquake Pulse Map: A Century of Seismic Activity on a WebGL Globe

Khadichabegim Naymanova

San Rita: A Studio Site Disguised as a Topographic Map

San Rita

Molazone: A Rotating World Built Like a Vinyl Record for Yamê's Album

Studio 9P

Kiomet: A Real-Time Multiplayer Strategy Game Built With Rust and WebGL

Softbear Games · Finn Bear

Igloo Inc: Crystal Growth Algorithms, Shader-Driven UI, and Volume Data

Abeto

Galaxy Sim: Real-Time N-Body Galaxy Formation in WebGL

Andrew Campbell

gpu-curtains: A WebGPU 3D Engine That Syncs Shaders to Your DOM

Martin Laxenaire

SWOOOP: Low-Poly Biplane Flight in PlayCanvas

PlayCanvas · Vaios Kalpias-Ilias

In The Clouds: Tallest Buildings as 40-Meter Blocks

Alexa Cristina

curtains.js: DOM-Driven WebGL Textured Planes

Martin Laxenaire