Every work.
Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.
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PipeMagic: A WebGPU Node Editor for Image Pipelines
Xavier Jack
BOIDS: A Parametric Playground for Emergent Flocking Behavior
Anatolii Babii
Troika: The Three.js Framework That Solved WebGL Text Rendering
Jason Johnston
A Windows 98 Portfolio
Evan Poliquin
WebGPU Water Simulation: Porting a Piece of Graphics History
Yong Su
spark.js GLTF Demo: Real-Time Texture Transcoding for Faster Asset Delivery
Ignacio Castaño