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Every work.

Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.

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3D Life Sim Turns Artificial Life Into a WebGPU Instrument

Aaron Lemke

img2threejs Turns One Photo Into Procedural Three.js Code

Hoài Nhớ

Jaime Torrealba Builds a Moonlit Field Portfolio in Three.js

Jaime Torrealba

Particles Cursor Turns Images Into a Shader Field

Gabriel Villanueva

Where Worlds Take Shape Makes a Portfolio Playable

Jérôme Reynet

Evian's Bicentennial WebGPU World, Where Rain Runs Downhill

Ethan Chiu

BND Agency: An Agency Portfolio Built as a Showroom

Bao Nam Doan · BND Agency

Editor's pick

Artisans d'Idées: Treats Shadow as a Material

Immersive Garden

Crystal Words: A Snowflake for Every Word You Type

Ming Jyun Hung

Weisdevice: A Glitchy Three.js Island With a Playable DJ Deck

Xianyao Wei

BlueYard: A Two-Color WebGL Atlas by Unseen Studio

Unseen Studio

Patina Preview: Real-Time Procedural Weathering in Three.js and TSL

codetaur

Botanics: A Three.js Plant Study

Sujen Phea

OFFFICE: A Furniture Studio Portfolio Built on Restraint and WebGL

Federico Valla

False Earth: A GPU-Driven Procedural Planet Built with WebGPU, TSL, and Three.js

Ming Jyun Hung

Narrow One: A Multiplayer Archery Game with WebGL

Pelican Party Studios · Jesper van den Ende

The Pendragon Cycle: WebGL as Cinematic Storytelling

Merlin Studio

Vermeer's Milkmaid Dissolved into WebGPU Particles

Revelium™ Studio · Dominik Fojcik

DRIFT: A Million Particles, a Lost Astronaut, and AI-Generated Loneliness

Ming Jyun Hung

Penderecki's Garden: A Point-Cloud Memorial Built Using Photogrammetry

Huncwot

OHIF Viewer: Clinical-Grade Medical Imaging Running on WebGL in Your Browser

OHIF

Troika: The Three.js Framework That Solved WebGL Text Rendering

Jason Johnston

San Rita: A Studio Site Disguised as a Topographic Map

San Rita

Igloo Inc: Crystal Growth Algorithms, Shader-Driven UI, and Volume Data

Abeto