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Every work.

Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.

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img2threejs Turns One Photo Into Procedural Three.js Code

Hoài Nhớ

Editor's pick

Shining Turns WebGPU Into A Small 3D Storybook

Chanwoo Hwang

A 9k Forest: Node-Based 3D Assets in WebGPU

Gregg Tavares

SuperSplat: Editing 3D Gaussian Splats in the Browser

PlayCanvas

Smooothy: A Slider Built to Sit Under Your WebGL Scene

Federico Valla

Lore: Hand-Rolled WebGL by darkroom.engineering

Darkroom Engineering

Gaussian Splats on a Revit Model in 600 Lines of JavaScript

Michael Beale

NullGraph: A Data-Oriented WebGPU Rendering Framework

Vikas Kumar Singh

ChartGPU: WebGPU-Powered Charts That Hold Up at a Million Points

Hunter Gemmer

WebPhysics: A WebGPU Implementation of Augmented Vertex Block Descent

Jure Triglav

A Paper Tear, a Hand-Drawn Corridor, and Sketches That Finish Themselves

Tomasz Szmajda

Justine Soulié's Portfolio: A WebGL Site Where Illustrations Are the Interface

Justine Soulié

Mapillary: A Street View Stitched Together by Strangers

Oscar Lorentzon

Ponpon Mania: A WebGL Comic Where a Sheep Dreams of Becoming a DJ

Justine Soulié

Motion GPU: A Minimal WebGPU Framework Shaders and Multi-Pass Pipelines

Marek Jóźwiak

Lume: GPU-Powered 3D Scenes Written as Plain HTML Elements

Joe Pea

Troika: The Three.js Framework That Solved WebGL Text Rendering

Jason Johnston

Molazone: A Rotating World Built Like a Vinyl Record for Yamê's Album

Studio 9P

MONTREAL: A Snowy Owl Guides You Through a Hand-Illustrated WebGL City

LEEROY

gpu-curtains: A WebGPU 3D Engine That Syncs Shaders to Your DOM

Martin Laxenaire

Embedding Atlas: Apple's Open-Source Tool for Exploring Millions of Vectors in Your Browser

Donghao Ren

curtains.js: DOM-Driven WebGL Textured Planes

Martin Laxenaire

FLAKE: Distance-Driven Pattern Generation With Custom Shapes

Anatolii Babii