Every work.
Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.
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1–24 of 29 works
Yusef Nsar Turns a Portfolio Into a 3D AI Timeline
Yusef Nsar
22.09.2000 He Was Born Runs a Portfolio Through a WebGL TV
LUCERRÁ
A Portfolio You Walk Through: Hot Dogtor's WebGPU Building
Paulo Pinho
A 9k Forest: Node-Based 3D Assets in WebGPU
Gregg Tavares
Shader Lab: Stack, Animate, and Export GPU Shaders in the Browser
basement studio
PipeMagic: A WebGPU Node Editor for Image Pipelines
Xavier Jack
SuperSplat: Editing 3D Gaussian Splats in the Browser
PlayCanvas
Smooothy: A Slider Built to Sit Under Your WebGL Scene
Federico Valla
Reze Engine: A Hand-Rolled WebGPU Renderer for MMD Characters
Amyang
Weisdevice: A Glitchy Three.js Island With a Playable DJ Deck
Xianyao Wei
Ameen Abdullah's Portfolio Turns the Browser Into a Stage
LUCERRÁ · Ameen Abdullah
NullGraph: A Data-Oriented WebGPU Rendering Framework
Vikas Kumar Singh
Dev From 2047: A WebGPU Portfolio Experiment in Vue and TSL
LUCERRÁ · Ameen Abdullah
ChartGPU: WebGPU-Powered Charts That Hold Up at a Million Points
Hunter Gemmer
BlueYard: A Two-Color WebGL Atlas by Unseen Studio
Unseen Studio
A Paper Tear, a Hand-Drawn Corridor, and Sketches That Finish Themselves
Tomasz Szmajda
Shader.se: An 80s Corporate Tape Rendered in WebGPU
Shader Development Studio
Martin Laxenaire's Portfolio Is a WebGPU Game Built on His Own Engine
Martin Laxenaire
MasterSelects: A GPU-First Video Editor Built Entirely on WebGPU
Roman Kuskowski
Motion GPU: A Minimal WebGPU Framework Shaders and Multi-Pass Pipelines
Marek Jóźwiak
gpu-curtains: A WebGPU 3D Engine That Syncs Shaders to Your DOM
Martin Laxenaire
curtains.js: DOM-Driven WebGL Textured Planes
Martin Laxenaire
spark.js GLTF Demo: Real-Time Texture Transcoding for Faster Asset Delivery
Ignacio Castaño
Tao Tajima's Sleek Portfolio
Yuichiroh Arai