Every work.
Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.
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21 works
3D Life Sim Turns Artificial Life Into a WebGPU Instrument
Aaron Lemke
Where Worlds Take Shape Makes a Portfolio Playable
Jérôme Reynet
Shader Lab: Stack, Animate, and Export GPU Shaders in the Browser
basement studio
Artisans d'Idées: Treats Shadow as a Material
Immersive Garden
Weisdevice: A Glitchy Three.js Island With a Playable DJ Deck
Xianyao Wei
Rahatil & Co: A 300KB Creative Site Built to Hold 60fps on Modest Hardware
Rahatil & Co
ChartGPU: WebGPU-Powered Charts That Hold Up at a Million Points
Hunter Gemmer
Hydra: A Livecoded Video Synth Built on WebGL Framebuffers
Olivia Jack
OFFFICE: A Furniture Studio Portfolio Built on Restraint and WebGL
Federico Valla
Motion GPU: A Minimal WebGPU Framework Shaders and Multi-Pass Pipelines
Marek Jóźwiak
BOIDS: A Parametric Playground for Emergent Flocking Behavior
Anatolii Babii
Bear 71: An Immersive Documentary Where a Grizzly Bear Becomes a Data Point
National Film Board of Canada
curtains.js: DOM-Driven WebGL Textured Planes
Martin Laxenaire
PLAIN: Generate Low-Poly 3D Terrain Graphics in Your Browser
Anatolii Babii
Game of 3D Life: Conway's Cellular Automaton with WebGPU
Vladimir Beloborodov
Party: A WebGPU Particle Physics Playground
Juan Cazala
spark.js GLTF Demo: Real-Time Texture Transcoding for Faster Asset Delivery
Ignacio Castaño
FLAKE: Distance-Driven Pattern Generation With Custom Shapes
Anatolii Babii
Aurelia: Fully Procedural Jellyfish with WebGPU
Niklas Niehus
Lusion: Real-Time 3D Wizardry
Lusion
Tendrils: Emergent WebGL Particle Visuals
Eoghan O’Keeffe