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Every work.

Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.

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3D Life Sim Turns Artificial Life Into a WebGPU Instrument

Aaron Lemke

Where Worlds Take Shape Makes a Portfolio Playable

Jérôme Reynet

Shader Lab: Stack, Animate, and Export GPU Shaders in the Browser

basement studio

Editor's pick

Artisans d'Idées: Treats Shadow as a Material

Immersive Garden

Weisdevice: A Glitchy Three.js Island With a Playable DJ Deck

Xianyao Wei

Rahatil & Co: A 300KB Creative Site Built to Hold 60fps on Modest Hardware

Rahatil & Co

ChartGPU: WebGPU-Powered Charts That Hold Up at a Million Points

Hunter Gemmer

Hydra: A Livecoded Video Synth Built on WebGL Framebuffers

Olivia Jack

OFFFICE: A Furniture Studio Portfolio Built on Restraint and WebGL

Federico Valla

Motion GPU: A Minimal WebGPU Framework Shaders and Multi-Pass Pipelines

Marek Jóźwiak

BOIDS: A Parametric Playground for Emergent Flocking Behavior

Anatolii Babii

Bear 71: An Immersive Documentary Where a Grizzly Bear Becomes a Data Point

National Film Board of Canada

curtains.js: DOM-Driven WebGL Textured Planes

Martin Laxenaire

PLAIN: Generate Low-Poly 3D Terrain Graphics in Your Browser

Anatolii Babii

Game of 3D Life: Conway's Cellular Automaton with WebGPU

Vladimir Beloborodov

Party: A WebGPU Particle Physics Playground

Juan Cazala

spark.js GLTF Demo: Real-Time Texture Transcoding for Faster Asset Delivery

Ignacio Castaño

FLAKE: Distance-Driven Pattern Generation With Custom Shapes

Anatolii Babii

Aurelia: Fully Procedural Jellyfish with WebGPU

Niklas Niehus

Lusion: Real-Time 3D Wizardry

Lusion

Tendrils: Emergent WebGL Particle Visuals

Eoghan O’Keeffe