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Every work.

Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.

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3D Life Sim Turns Artificial Life Into a WebGPU Instrument

Aaron Lemke

Particles Cursor Turns Images Into a Shader Field

Gabriel Villanueva

Tubes Cursor Turns the Pointer Into a WebGL Trail

Kevin Levron

Shader Lab: Stack, Animate, and Export GPU Shaders in the Browser

basement studio

Susurrus: A Watercolor World Built in Three.js

Xianyao Wei

Smooothy: A Slider Built to Sit Under Your WebGL Scene

Federico Valla

NullGraph: A Data-Oriented WebGPU Rendering Framework

Vikas Kumar Singh

ChartGPU: WebGPU-Powered Charts That Hold Up at a Million Points

Hunter Gemmer

Botanics: A Three.js Plant Study

Sujen Phea

Justine Soulié's Portfolio: A WebGL Site Where Illustrations Are the Interface

Justine Soulié

Hydra: A Livecoded Video Synth Built on WebGL Framebuffers

Olivia Jack

ThoughtLab: WebGL as Brand Infrastructure, Not Decoration

ThoughtLab

Ponpon Mania: A WebGL Comic Where a Sheep Dreams of Becoming a DJ

Justine Soulié

MasterSelects: A GPU-First Video Editor Built Entirely on WebGPU

Roman Kuskowski

Motion GPU: A Minimal WebGPU Framework Shaders and Multi-Pass Pipelines

Marek Jóźwiak

gpu-curtains: A WebGPU 3D Engine That Syncs Shaders to Your DOM

Martin Laxenaire

curtains.js: DOM-Driven WebGL Textured Planes

Martin Laxenaire

Game of 3D Life: Conway's Cellular Automaton with WebGPU

Vladimir Beloborodov

Gush: Webcam Optical Flow Feedback in WebGL

Adam Ferriss

Expeditione: A 1MB Landing Page and 4MB Educational Experience Built in Three.js

Aureon de Veyra

Aurelia: Fully Procedural Jellyfish with WebGPU

Niklas Niehus

Active Theory Portfolio

Active Theory

Tao Tajima's Sleek Portfolio

Yuichiroh Arai

Why Most 3D Websites Feel Wrong (and How to Fix It)

Xavier Jack