Every work.
Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.
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3D Life Sim Turns Artificial Life Into a WebGPU Instrument
Aaron Lemke
Real-Time Global Illumination in the Browser With SATORI Engine
Yeberson Orta Tovar
Shader Lab: Stack, Animate, and Export GPU Shaders in the Browser
basement studio
Artisans d'Idées: Treats Shadow as a Material
Immersive Garden
Weisdevice: A Glitchy Three.js Island With a Playable DJ Deck
Xianyao Wei
Rahatil & Co: A 300KB Creative Site Built to Hold 60fps on Modest Hardware
Rahatil & Co
ChartGPU: WebGPU-Powered Charts That Hold Up at a Million Points
Hunter Gemmer
Shell Shockers: A Full Multiplayer FPS, in a Browser Tab, Starring Eggs
Blue Wizard Digital
Hydra: A Livecoded Video Synth Built on WebGL Framebuffers
Olivia Jack
Narrow One: A Multiplayer Archery Game with WebGL
Pelican Party Studios · Jesper van den Ende
Motion GPU: A Minimal WebGPU Framework Shaders and Multi-Pass Pipelines
Marek Jóźwiak
Softbody Tetris: A Squishy WebGPU Remake That Plays Different
Niklas Niehus
curtains.js: DOM-Driven WebGL Textured Planes
Martin Laxenaire
Game of 3D Life: Conway's Cellular Automaton with WebGPU
Vladimir Beloborodov
Party: A WebGPU Particle Physics Playground
Juan Cazala
spark.js GLTF Demo: Real-Time Texture Transcoding for Faster Asset Delivery
Ignacio Castaño
Laser Drift: A Synthwave Arcade Shooter Built in Three.js
Christian Ortiz · Synthware
Tendrils: Emergent WebGL Particle Visuals
Eoghan O’Keeffe