Every work.
Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.
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3D Life Sim Turns Artificial Life Into a WebGPU Instrument
Aaron Lemke
Liminal Blends Two Paths Into One WebGL Visual
Manish Dhaka
Interactive Physics With a TSL Fisheye Lens
Nikita Frolov
Particles Cursor Turns Images Into a Shader Field
Gabriel Villanueva
Tubes Cursor Turns the Pointer Into a WebGL Trail
Kevin Levron
Still Night: Play Van Gogh's Starry Night as a WebGL Instrument
Joshua Garcia
GPU-Side Physics: A Three.js WebGPU Compute Demo
Kevin Levron
Shader Lab: Stack, Animate, and Export GPU Shaders in the Browser
basement studio
Susurrus: A Watercolor World Built in Three.js
Xianyao Wei
Smooothy: A Slider Built to Sit Under Your WebGL Scene
Federico Valla
Crystal Words: A Snowflake for Every Word You Type
Ming Jyun Hung
NullGraph: A Data-Oriented WebGPU Rendering Framework
Vikas Kumar Singh
ChartGPU: WebGPU-Powered Charts That Hold Up at a Million Points
Hunter Gemmer
Patina Preview: Real-Time Procedural Weathering in Three.js and TSL
codetaur
Botanics: A Three.js Plant Study
Sujen Phea
Justine Soulié's Portfolio: A WebGL Site Where Illustrations Are the Interface
Justine Soulié
Hydra: A Livecoded Video Synth Built on WebGL Framebuffers
Olivia Jack
OFFFICE: A Furniture Studio Portfolio Built on Restraint and WebGL
Federico Valla
Ponpon Mania: A WebGL Comic Where a Sheep Dreams of Becoming a DJ
Justine Soulié
MasterSelects: A GPU-First Video Editor Built Entirely on WebGPU
Roman Kuskowski
Motion GPU: A Minimal WebGPU Framework Shaders and Multi-Pass Pipelines
Marek Jóźwiak
BOIDS: A Parametric Playground for Emergent Flocking Behavior
Anatolii Babii
gpu-curtains: A WebGPU 3D Engine That Syncs Shaders to Your DOM
Martin Laxenaire
curtains.js: DOM-Driven WebGL Textured Planes
Martin Laxenaire