Every work.
Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.
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1–24 of 30 works
Shinjuku Station Indoor Turns Tokyo’s Maze Into a Three.js Map
Satoshi Komatsu
Totem.earth Turns a Web3 Landing Page Into a WebGL Ritual Object
OFF+BRAND
Shader Lab: Stack, Animate, and Export GPU Shaders in the Browser
basement studio
Inside Alquimia's Virtual Apothecary
Yeberson Orta Tovar
SuperSplat: Editing 3D Gaussian Splats in the Browser
PlayCanvas
BND Agency: An Agency Portfolio Built as a Showroom
Bao Nam Doan · BND Agency
Smooothy: A Slider Built to Sit Under Your WebGL Scene
Federico Valla
Reze Engine: A Hand-Rolled WebGPU Renderer for MMD Characters
Amyang
NullGraph: A Data-Oriented WebGPU Rendering Framework
Vikas Kumar Singh
IVRESS by Utsubo: A WebGPU Story That Refuses Light
Utsubo
Flight Path: 30,000 GPU-Instanced Flights on a Photorealistic Earth
Yong Su
ChartGPU: WebGPU-Powered Charts That Hold Up at a Million Points
Hunter Gemmer
Git City: GitHub Profiles as a 3D Pixel-Art Skyline
Samuel Rizzon
Flightradar24: Live Flights Rendered in WebGL2, Updated Every Two Seconds
Flightradar24 · Mikael Robertsson
MasterSelects: A GPU-First Video Editor Built Entirely on WebGPU
Roman Kuskowski
Motion GPU: A Minimal WebGPU Framework Shaders and Multi-Pass Pipelines
Marek Jóźwiak
Lume: GPU-Powered 3D Scenes Written as Plain HTML Elements
Joe Pea
Bear 71: An Immersive Documentary Where a Grizzly Bear Becomes a Data Point
National Film Board of Canada
WebRF: The Longley-Rice Radio Propagation Model, Running in WebGPU Compute Shaders
Roman Liutikov
Earthquake Pulse Map: A Century of Seismic Activity on a WebGL Globe
Khadichabegim Naymanova
gpu-curtains: A WebGPU 3D Engine That Syncs Shaders to Your DOM
Martin Laxenaire
Embedding Atlas: Apple's Open-Source Tool for Exploring Millions of Vectors in Your Browser
Donghao Ren
In The Clouds: Tallest Buildings as 40-Meter Blocks
Alexa Cristina
curtains.js: DOM-Driven WebGL Textured Planes
Martin Laxenaire