Every work.
Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.
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Editor's pick
Giuseppe Paccione Turns a Portfolio Into a 3D Configurator
Giuseppe Paccione
Shader Lab: Stack, Animate, and Export GPU Shaders in the Browser
basement studio
Track: A Scroll-Paced WebGL Run by Hiroto Sato
Hiroto Sato
SuperSplat: Editing 3D Gaussian Splats in the Browser
PlayCanvas
Above the Clouds: A 3D Burj Khalifa Built on Gaussian Splats
Adrian Red
Smooothy: A Slider Built to Sit Under Your WebGL Scene
Federico Valla
Reze Engine: A Hand-Rolled WebGPU Renderer for MMD Characters
Amyang
Gaussian Splats on a Revit Model in 600 Lines of JavaScript
Michael Beale
NullGraph: A Data-Oriented WebGPU Rendering Framework
Vikas Kumar Singh
ChartGPU: WebGPU-Powered Charts That Hold Up at a Million Points
Hunter Gemmer
ThoughtLab: WebGL as Brand Infrastructure, Not Decoration
ThoughtLab
MasterSelects: A GPU-First Video Editor Built Entirely on WebGPU
Roman Kuskowski
Motion GPU: A Minimal WebGPU Framework Shaders and Multi-Pass Pipelines
Marek Jóźwiak
Lume: GPU-Powered 3D Scenes Written as Plain HTML Elements
Joe Pea
Tesla's In-Car Touchscreen, Rebuilt for the Browser
David Krasniy
gpu-curtains: A WebGPU 3D Engine That Syncs Shaders to Your DOM
Martin Laxenaire
In The Clouds: Tallest Buildings as 40-Meter Blocks
Alexa Cristina
curtains.js: DOM-Driven WebGL Textured Planes
Martin Laxenaire
The Bartlett Summer Show 2020: 32 Walkable Gallery Rooms
Hello Monday
spark.js GLTF Demo: Real-Time Texture Transcoding for Faster Asset Delivery
Ignacio Castaño
Active Theory Portfolio
Active Theory
Why Most 3D Websites Feel Wrong (and How to Fix It)
Xavier Jack
The Monolith Project
Kehan Fan · Happy Ship