Every work.
Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.
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1–24 of 59 works
3D Life Sim Turns Artificial Life Into a WebGPU Instrument
Aaron Lemke
img2threejs Turns One Photo Into Procedural Three.js Code
Hoài Nhớ
Jaime Torrealba Builds a Moonlit Field Portfolio in Three.js
Jaime Torrealba
Particles Cursor Turns Images Into a Shader Field
Gabriel Villanueva
jax-js Brings JAX-Style ML Kernels To The Browser
Eric Zhang
Where Worlds Take Shape Makes a Portfolio Playable
Jérôme Reynet
Still Night: Play Van Gogh's Starry Night as a WebGL Instrument
Joshua Garcia
Evian's Bicentennial WebGPU World, Where Rain Runs Downhill
Ethan Chiu
A 9k Forest: Node-Based 3D Assets in WebGPU
Gregg Tavares
Elimar: A Lost Van Gogh, Rendered in Particles
OddCommon
Arrival.Space: Claim a URL, Get a 3D Space on the Web
Stratum1
Crystal Words: A Snowflake for Every Word You Type
Ming Jyun Hung
A Yurok Village in WebGL, Built From LIDAR Scans
CyArk
BlueYard: A Two-Color WebGL Atlas by Unseen Studio
Unseen Studio
Patina Preview: Real-Time Procedural Weathering in Three.js and TSL
codetaur
Botanics: A Three.js Plant Study
Sujen Phea
Justine Soulié's Portfolio: A WebGL Site Where Illustrations Are the Interface
Justine Soulié
Ad-Deir Monastery in WebGL: CyArk's Tapestry Takes You Inside Petra
CyArk
Find Your Way to Oz: The 2013 Chrome Experiment
Google Creative Labs · Silvio Paganini
OFFFICE: A Furniture Studio Portfolio Built on Restraint and WebGL
Federico Valla
False Earth: A GPU-Driven Procedural Planet Built with WebGPU, TSL, and Three.js
Ming Jyun Hung
Walkable Gaussian Splat: Exploring the Duomo di Lecce with Reactylon and Babylon.js
Simone De Vittorio
Martin Laxenaire's Portfolio Is a WebGPU Game Built on His Own Engine
Martin Laxenaire
The Pendragon Cycle: WebGL as Cinematic Storytelling
Merlin Studio