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Every work.

Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.

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Moped Mayhem Turns Food Delivery Into Browser Racing Chaos

Evan Poliquin

img2threejs Turns One Photo Into Procedural Three.js Code

Hoài Nhớ

Liminal Blends Two Paths Into One WebGL Visual

Manish Dhaka

Interactive Physics With a TSL Fisheye Lens

Nikita Frolov

WebGPU Cluster Turns Browsers Into AI Inference Nodes

Alexsandro Souza

Featured

Shining Turns WebGPU Into A Small 3D Storybook

Chanwoo Hwang

Formula Turns an F1 Model Kit Into a Drivable WebGL Toy

Patrick Heintzmann

Where Worlds Take Shape Makes a Portfolio Playable

Jérôme Reynet

A 9k Forest: Node-Based 3D Assets in WebGPU

Gregg Tavares

Zenith Observation Studio: An Observatory You Visit Instead of Read

Gaurav Mali · Undream Studio

GPU-Side Physics: A Three.js WebGPU Compute Demo

Kevin Levron

SnookerSim: Snooker With Physics You Can Measure

Elimar: A Lost Van Gogh, Rendered in Particles

OddCommon

SuperSplat: Editing 3D Gaussian Splats in the Browser

PlayCanvas

Planet Jumper: A Vibe-Coded Three.js Multiplayer Platformer

Ricardo de Zoete

Smooothy: A Slider Built to Sit Under Your WebGL Scene

Federico Valla

Lore: Hand-Rolled WebGL by darkroom.engineering

Darkroom Engineering

Weisdevice: A Glitchy Three.js Island With a Playable DJ Deck

Xianyao Wei

Netquel: Multiplayer Space Combat Built on Rust, WASM, and WebGL

Softbear Games · Finn Bear

Gaussian Splats on a Revit Model in 600 Lines of JavaScript

Michael Beale

NullGraph: A Data-Oriented WebGPU Rendering Framework

Vikas Kumar Singh

Cat Warrior Parkour: Seven Levels of Three.js Platforming

Pelican Party Studios · Jesper van den Ende

ChartGPU: WebGPU-Powered Charts That Hold Up at a Million Points

Hunter Gemmer

Patina Preview: Real-Time Procedural Weathering in Three.js and TSL

codetaur