Every work.
Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.
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img2threejs Turns One Photo Into Procedural Three.js Code
Hoài Nhớ
Liminal Blends Two Paths Into One WebGL Visual
Manish Dhaka
A 9k Forest: Node-Based 3D Assets in WebGPU
Gregg Tavares
Zenith Observation Studio: An Observatory You Visit Instead of Read
Gaurav Mali · Undream Studio
Elimar: A Lost Van Gogh, Rendered in Particles
OddCommon
SuperSplat: Editing 3D Gaussian Splats in the Browser
PlayCanvas
Smooothy: A Slider Built to Sit Under Your WebGL Scene
Federico Valla
Lore: Hand-Rolled WebGL by darkroom.engineering
Darkroom Engineering
Gaussian Splats on a Revit Model in 600 Lines of JavaScript
Michael Beale
A Paper Tear, a Hand-Drawn Corridor, and Sketches That Finish Themselves
Tomasz Szmajda
Justine Soulié's Portfolio: A WebGL Site Where Illustrations Are the Interface
Justine Soulié
Mapillary: A Street View Stitched Together by Strangers
Oscar Lorentzon
Ponpon Mania: A WebGL Comic Where a Sheep Dreams of Becoming a DJ
Justine Soulié
OHIF Viewer: Clinical-Grade Medical Imaging Running on WebGL in Your Browser
OHIF
Lume: GPU-Powered 3D Scenes Written as Plain HTML Elements
Joe Pea
Troika: The Three.js Framework That Solved WebGL Text Rendering
Jason Johnston
Climbuddy: From Phone Photos to Interactive 3D Climbing Walls in the Browser
Tomáš Sláma
Molazone: A Rotating World Built Like a Vinyl Record for Yamê's Album
Studio 9P
MONTREAL: A Snowy Owl Guides You Through a Hand-Illustrated WebGL City
LEEROY
Galaxy Sim: Real-Time N-Body Galaxy Formation in WebGL
Andrew Campbell
gpu-curtains: A WebGPU 3D Engine That Syncs Shaders to Your DOM
Martin Laxenaire
Embedding Atlas: Apple's Open-Source Tool for Exploring Millions of Vectors in Your Browser
Donghao Ren
curtains.js: DOM-Driven WebGL Textured Planes
Martin Laxenaire
spark.js GLTF Demo: Real-Time Texture Transcoding for Faster Asset Delivery
Ignacio Castaño