Every work.
Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.
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1–24 of 29 works
Liminal Blends Two Paths Into One WebGL Visual
Manish Dhaka
Interactive Physics With a TSL Fisheye Lens
Nikita Frolov
WebGPU Cluster Turns Browsers Into AI Inference Nodes
Alexsandro Souza
GPU-Side Physics: A Three.js WebGPU Compute Demo
Kevin Levron
Shader Lab: Stack, Animate, and Export GPU Shaders in the Browser
basement studio
SuperSplat: Editing 3D Gaussian Splats in the Browser
PlayCanvas
Smooothy: A Slider Built to Sit Under Your WebGL Scene
Federico Valla
Reze Engine: A Hand-Rolled WebGPU Renderer for MMD Characters
Amyang
A Yurok Village in WebGL, Built From LIDAR Scans
CyArk
Gaussian Splats on a Revit Model in 600 Lines of JavaScript
Michael Beale
NullGraph: A Data-Oriented WebGPU Rendering Framework
Vikas Kumar Singh
ChartGPU: WebGPU-Powered Charts That Hold Up at a Million Points
Hunter Gemmer
Patina Preview: Real-Time Procedural Weathering in Three.js and TSL
codetaur
WebPhysics: A WebGPU Implementation of Augmented Vertex Block Descent
Jure Triglav
Mapillary: A Street View Stitched Together by Strangers
Oscar Lorentzon
MasterSelects: A GPU-First Video Editor Built Entirely on WebGPU
Roman Kuskowski
Motion GPU: A Minimal WebGPU Framework Shaders and Multi-Pass Pipelines
Marek Jóźwiak
Lume: GPU-Powered 3D Scenes Written as Plain HTML Elements
Joe Pea
Climbuddy: From Phone Photos to Interactive 3D Climbing Walls in the Browser
Tomáš Sláma
gpu-curtains: A WebGPU 3D Engine That Syncs Shaders to Your DOM
Martin Laxenaire
UNESCO's Virtual Museum of Stolen Artifacts, Rebuilt in 3D with NanoGL
makemepulse
curtains.js: DOM-Driven WebGL Textured Planes
Martin Laxenaire
Pyramids of Meroë: 3D Archaeology in the Browser with Three.js and WebXR
Google EMEA Brand Studio · Louise Zergaeng Pomeroy
Gauzilla Pro: Web-Native Gaussian Splatting for 4D Digital Twins
Yoshiharu "Yoshi" Sato