Every work.
Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.
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1–24 of 34 works
Shinjuku Station Indoor Turns Tokyo’s Maze Into a Three.js Map
Satoshi Komatsu
Formula Turns an F1 Model Kit Into a Drivable WebGL Toy
Patrick Heintzmann
A 9k Forest: Node-Based 3D Assets in WebGPU
Gregg Tavares
Aimee's Papercraft World: A Scroll-Driven Portfolio Built From Folded Paper
Andrew Woan
Reze Engine: A Hand-Rolled WebGPU Renderer for MMD Characters
Amyang
Flight Path: 30,000 GPU-Instanced Flights on a Photorealistic Earth
Yong Su
ChartGPU: WebGPU-Powered Charts That Hold Up at a Million Points
Hunter Gemmer
Git City: GitHub Profiles as a 3D Pixel-Art Skyline
Samuel Rizzon
Joseph Santamaria's 3D Portfolio: A Scroll-Driven WebGL Environment
Joseph Santamaria
Pixel Vault: An Immersive Creative Marketplace from 2047
Karan Chouhan
Flightradar24: Live Flights Rendered in WebGL2, Updated Every Two Seconds
Flightradar24 · Mikael Robertsson
Walkable Gaussian Splat: Exploring the Duomo di Lecce with Reactylon and Babylon.js
Simone De Vittorio
The Pendragon Cycle: WebGL as Cinematic Storytelling
Merlin Studio
BOIDS: A Parametric Playground for Emergent Flocking Behavior
Anatolii Babii
Bear 71: An Immersive Documentary Where a Grizzly Bear Becomes a Data Point
National Film Board of Canada
WebRF: The Longley-Rice Radio Propagation Model, Running in WebGPU Compute Shaders
Roman Liutikov
Earthquake Pulse Map: A Century of Seismic Activity on a WebGL Globe
Khadichabegim Naymanova
Embedding Atlas: Apple's Open-Source Tool for Exploring Millions of Vectors in Your Browser
Donghao Ren
In The Clouds: Tallest Buildings as 40-Meter Blocks
Alexa Cristina
PLAIN: Generate Low-Poly 3D Terrain Graphics in Your Browser
Anatolii Babii
Pyramids of Meroë: 3D Archaeology in the Browser with Three.js and WebXR
Google EMEA Brand Studio · Louise Zergaeng Pomeroy
Real-Time Naval Combat in the Browser with Rust, WASM, and WebGL
Softbear Games · Finn Bear
Expeditione: A 1MB Landing Page and 4MB Educational Experience Built in Three.js
Aureon de Veyra
FLAKE: Distance-Driven Pattern Generation With Custom Shapes
Anatolii Babii