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Every work.

Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.

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Jaime Torrealba Builds a Moonlit Field Portfolio in Three.js

Jaime Torrealba

Where Worlds Take Shape Makes a Portfolio Playable

Jérôme Reynet

Shader Lab: Stack, Animate, and Export GPU Shaders in the Browser

basement studio

BND Agency: An Agency Portfolio Built as a Showroom

Bao Nam Doan · BND Agency

AndAgain: The Hover Reel Done Right

AndAgain

Weisdevice: A Glitchy Three.js Island With a Playable DJ Deck

Xianyao Wei

Rahatil & Co: A 300KB Creative Site Built to Hold 60fps on Modest Hardware

Rahatil & Co

Flight Path: 30,000 GPU-Instanced Flights on a Photorealistic Earth

Yong Su

ChartGPU: WebGPU-Powered Charts That Hold Up at a Million Points

Hunter Gemmer

Shell Shockers: A Full Multiplayer FPS, in a Browser Tab, Starring Eggs

Blue Wizard Digital

OFFFICE: A Furniture Studio Portfolio Built on Restraint and WebGL

Federico Valla

Martin Laxenaire's Portfolio Is a WebGPU Game Built on His Own Engine

Martin Laxenaire

Motion GPU: A Minimal WebGPU Framework Shaders and Multi-Pass Pipelines

Marek Jóźwiak

Bear 71: An Immersive Documentary Where a Grizzly Bear Becomes a Data Point

National Film Board of Canada

WebRF: The Longley-Rice Radio Propagation Model, Running in WebGPU Compute Shaders

Roman Liutikov

San Rita: A Studio Site Disguised as a Topographic Map

San Rita

Igloo Inc: Crystal Growth Algorithms, Shader-Driven UI, and Volume Data

Abeto

In The Clouds: Tallest Buildings as 40-Meter Blocks

Alexa Cristina

curtains.js: DOM-Driven WebGL Textured Planes

Martin Laxenaire

Erfan Mirasadi's Three.js Portfolio with Theatre.js Choreography

Erfan Mirasadi

spark.js GLTF Demo: Real-Time Texture Transcoding for Faster Asset Delivery

Ignacio Castaño

NGL Viewer: WebGL Molecular Graphics That Scales to Millions of Atoms

Alexander Rose

Lusion: Real-Time 3D Wizardry

Lusion

Google's Language Explorer

Google Research