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Every work.

Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.

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Shinjuku Station Indoor Turns Tokyo’s Maze Into a Three.js Map

Satoshi Komatsu

Liminal Blends Two Paths Into One WebGL Visual

Manish Dhaka

Featured

Track: A Scroll-Paced WebGL Run by Hiroto Sato

Hiroto Sato

SuperSplat: Editing 3D Gaussian Splats in the Browser

PlayCanvas

Smooothy: A Slider Built to Sit Under Your WebGL Scene

Federico Valla

Flight Path: 30,000 GPU-Instanced Flights on a Photorealistic Earth

Yong Su

Git City: GitHub Profiles as a 3D Pixel-Art Skyline

Samuel Rizzon

ThoughtLab: WebGL as Brand Infrastructure, Not Decoration

ThoughtLab

Flightradar24: Live Flights Rendered in WebGL2, Updated Every Two Seconds

Flightradar24 · Mikael Robertsson

Lume: GPU-Powered 3D Scenes Written as Plain HTML Elements

Joe Pea

Bear 71: An Immersive Documentary Where a Grizzly Bear Becomes a Data Point

National Film Board of Canada

gpu-curtains: A WebGPU 3D Engine That Syncs Shaders to Your DOM

Martin Laxenaire

Embedding Atlas: Apple's Open-Source Tool for Exploring Millions of Vectors in Your Browser

Donghao Ren

In The Clouds: Tallest Buildings as 40-Meter Blocks

Alexa Cristina

curtains.js: DOM-Driven WebGL Textured Planes

Martin Laxenaire

spark.js GLTF Demo: Real-Time Texture Transcoding for Faster Asset Delivery

Ignacio Castaño

NGL Viewer: WebGL Molecular Graphics That Scales to Millions of Atoms

Alexander Rose

The Globe of Economic Complexity: Visualizing $15 Trillion in World Trade

Owen Cornec

Active Theory Portfolio

Active Theory

Why Most 3D Websites Feel Wrong (and How to Fix It)

Xavier Jack

Google's Language Explorer

Google Research

Prinzipiell Tinker Series

Frank Reitberger

Singularity: A Black Hole Simulation

Alex Mister Prada