Every work.
Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.
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1–24 of 39 works
3D Life Sim Turns Artificial Life Into a WebGPU Instrument
Aaron Lemke
Moped Mayhem Turns Food Delivery Into Browser Racing Chaos
Evan Poliquin
Particles Cursor Turns Images Into a Shader Field
Gabriel Villanueva
Still Night: Play Van Gogh's Starry Night as a WebGL Instrument
Joshua Garcia
A 9k Forest: Node-Based 3D Assets in WebGPU
Gregg Tavares
SnookerSim: Snooker With Physics You Can Measure
Susurrus: A Watercolor World Built in Three.js
Xianyao Wei
Crystal Words: A Snowflake for Every Word You Type
Ming Jyun Hung
NullGraph: A Data-Oriented WebGPU Rendering Framework
Vikas Kumar Singh
Rahatil & Co: A 300KB Creative Site Built to Hold 60fps on Modest Hardware
Rahatil & Co
Flight Path: 30,000 GPU-Instanced Flights on a Photorealistic Earth
Yong Su
Botanics: A Three.js Plant Study
Sujen Phea
WebPhysics: A WebGPU Implementation of Augmented Vertex Block Descent
Jure Triglav
Justine Soulié's Portfolio: A WebGL Site Where Illustrations Are the Interface
Justine Soulié
Shell Shockers: A Full Multiplayer FPS, in a Browser Tab, Starring Eggs
Blue Wizard Digital
Hydra: A Livecoded Video Synth Built on WebGL Framebuffers
Olivia Jack
Choo-Choo World: A WebGL Wooden Train Set Builder That Runs in Your Browser
Lusion
OFFFICE: A Furniture Studio Portfolio Built on Restraint and WebGL
Federico Valla
Starter Kit Racing: mrdoob's Track Editor and Racing Game in Three.js
Ricardo Cabello (mrdoob) · Crashcat
Martin Laxenaire's Portfolio Is a WebGPU Game Built on His Own Engine
Martin Laxenaire
Narrow One: A Multiplayer Archery Game with WebGL
Pelican Party Studios · Jesper van den Ende
Motion GPU: A Minimal WebGPU Framework Shaders and Multi-Pass Pipelines
Marek Jóźwiak
Softbody Tetris: A Squishy WebGPU Remake That Plays Different
Niklas Niehus
BOIDS: A Parametric Playground for Emergent Flocking Behavior
Anatolii Babii