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Every work.

Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.

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A 9k Forest: Node-Based 3D Assets in WebGPU

Gregg Tavares

Shader Lab: Stack, Animate, and Export GPU Shaders in the Browser

basement studio

PipeMagic: A WebGPU Node Editor for Image Pipelines

Xavier Jack

SuperSplat: Editing 3D Gaussian Splats in the Browser

PlayCanvas

Planet Jumper: A Vibe-Coded Three.js Multiplayer Platformer

Ricardo de Zoete

Smooothy: A Slider Built to Sit Under Your WebGL Scene

Federico Valla

Semantic Globe: A WebGPU Earth That Understands Plain English

Joshua Lochner

Reze Engine: A Hand-Rolled WebGPU Renderer for MMD Characters

Amyang

NullGraph: A Data-Oriented WebGPU Rendering Framework

Vikas Kumar Singh

ChartGPU: WebGPU-Powered Charts That Hold Up at a Million Points

Hunter Gemmer

LFM2-MoE: An 8.3B Parameter Language Model Running Entirely in Your Browser via WebGPU

Joshua Lochner · Maxime Labonne

Cyber City Orion: A Blade Runner-Inspired 3D City in Your Browser

Adrian Red

MasterSelects: A GPU-First Video Editor Built Entirely on WebGPU

Roman Kuskowski

Motion GPU: A Minimal WebGPU Framework Shaders and Multi-Pass Pipelines

Marek Jóźwiak

Lume: GPU-Powered 3D Scenes Written as Plain HTML Elements

Joe Pea

gpu-curtains: A WebGPU 3D Engine That Syncs Shaders to Your DOM

Martin Laxenaire

curtains.js: DOM-Driven WebGL Textured Planes

Martin Laxenaire

AI Grid: Run LLMs in Your Browser, Share GPU Compute with the World

Ryan Smith

spark.js GLTF Demo: Real-Time Texture Transcoding for Faster Asset Delivery

Ignacio Castaño

3D Math Playground

Mal Duffin

Featured

The Monolith Project

Kehan Fan · Happy Ship