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Every work.

Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.

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Giuseppe Paccione Turns a Portfolio Into a 3D Configurator

Giuseppe Paccione

Featured

Shining Turns WebGPU Into A Small 3D Storybook

Chanwoo Hwang

Zenith Observation Studio: An Observatory You Visit Instead of Read

Gaurav Mali · Undream Studio

Above the Clouds: A 3D Burj Khalifa Built on Gaussian Splats

Adrian Red

Netquel: Multiplayer Space Combat Built on Rust, WASM, and WebGL

Softbear Games · Finn Bear

Gaussian Splats on a Revit Model in 600 Lines of JavaScript

Michael Beale

Cat Warrior Parkour: Seven Levels of Three.js Platforming

Pelican Party Studios · Jesper van den Ende

A Paper Tear, a Hand-Drawn Corridor, and Sketches That Finish Themselves

Tomasz Szmajda

Justine Soulié's Portfolio: A WebGL Site Where Illustrations Are the Interface

Justine Soulié

Shell Shockers: A Full Multiplayer FPS, in a Browser Tab, Starring Eggs

Blue Wizard Digital

Ponpon Mania: A WebGL Comic Where a Sheep Dreams of Becoming a DJ

Justine Soulié

Narrow One: A Multiplayer Archery Game with WebGL

Pelican Party Studios · Jesper van den Ende

OHIF Viewer: Clinical-Grade Medical Imaging Running on WebGL in Your Browser

OHIF

Spacetime in Your Browser: A General Relativity Sandbox Built with BabylonJS

Hitesh Sahu · Thoughtworks

Tankgank: Multiplayer Tank Battles Built on Rust, WASM, and WebGL

Softbear Games · Finn Bear

Molazone: A Rotating World Built Like a Vinyl Record for Yamê's Album

Studio 9P

MONTREAL: A Snowy Owl Guides You Through a Hand-Illustrated WebGL City

LEEROY

Kiomet: A Real-Time Multiplayer Strategy Game Built With Rust and WebGL

Softbear Games · Finn Bear

Galaxy Sim: Real-Time N-Body Galaxy Formation in WebGL

Andrew Campbell

In The Clouds: Tallest Buildings as 40-Meter Blocks

Alexa Cristina

WebHeat: GPU-Powered Thermal Simulation for Any STL File

Raziel Moesch

The Bartlett Summer Show 2020: 32 Walkable Gallery Rooms

Hello Monday

Real-Time Naval Combat in the Browser with Rust, WASM, and WebGL

Softbear Games · Finn Bear

Grenzwert: Path-Traced Volumetric CT Rendering in WebGPU

Mikhail Gorobets