Every work.
Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.
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Giuseppe Paccione Turns a Portfolio Into a 3D Configurator
Giuseppe Paccione
img2threejs Turns One Photo Into Procedural Three.js Code
Hoài Nhớ
Interactive Physics With a TSL Fisheye Lens
Nikita Frolov
Shining Turns WebGPU Into A Small 3D Storybook
Chanwoo Hwang
GPU-Side Physics: A Three.js WebGPU Compute Demo
Kevin Levron
Above the Clouds: A 3D Burj Khalifa Built on Gaussian Splats
Adrian Red
Cat Warrior Parkour: Seven Levels of Three.js Platforming
Pelican Party Studios · Jesper van den Ende
Patina Preview: Real-Time Procedural Weathering in Three.js and TSL
codetaur
A Paper Tear, a Hand-Drawn Corridor, and Sketches That Finish Themselves
Tomasz Szmajda
Narrow One: A Multiplayer Archery Game with WebGL
Pelican Party Studios · Jesper van den Ende
Lume: GPU-Powered 3D Scenes Written as Plain HTML Elements
Joe Pea
Troika: The Three.js Framework That Solved WebGL Text Rendering
Jason Johnston
Molazone: A Rotating World Built Like a Vinyl Record for Yamê's Album
Studio 9P
MONTREAL: A Snowy Owl Guides You Through a Hand-Illustrated WebGL City
LEEROY
In The Clouds: Tallest Buildings as 40-Meter Blocks
Alexa Cristina
The Bartlett Summer Show 2020: 32 Walkable Gallery Rooms
Hello Monday
Prinzipiell Tinker Series
Frank Reitberger
Singularity: A Black Hole Simulation
Alex Mister Prada