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Every work.

Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.

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Giuseppe Paccione Turns a Portfolio Into a 3D Configurator

Giuseppe Paccione

Liminal Blends Two Paths Into One WebGL Visual

Manish Dhaka

Interactive Physics With a TSL Fisheye Lens

Nikita Frolov

WebGPU Cluster Turns Browsers Into AI Inference Nodes

Alexsandro Souza

Featured

Shining Turns WebGPU Into A Small 3D Storybook

Chanwoo Hwang

GPU-Side Physics: A Three.js WebGPU Compute Demo

Kevin Levron

Shader Lab: Stack, Animate, and Export GPU Shaders in the Browser

basement studio

SuperSplat: Editing 3D Gaussian Splats in the Browser

PlayCanvas

Above the Clouds: A 3D Burj Khalifa Built on Gaussian Splats

Adrian Red

Smooothy: A Slider Built to Sit Under Your WebGL Scene

Federico Valla

Reze Engine: A Hand-Rolled WebGPU Renderer for MMD Characters

Amyang

Gaussian Splats on a Revit Model in 600 Lines of JavaScript

Michael Beale

NullGraph: A Data-Oriented WebGPU Rendering Framework

Vikas Kumar Singh

ChartGPU: WebGPU-Powered Charts That Hold Up at a Million Points

Hunter Gemmer

Patina Preview: Real-Time Procedural Weathering in Three.js and TSL

codetaur

A Paper Tear, a Hand-Drawn Corridor, and Sketches That Finish Themselves

Tomasz Szmajda

Justine Soulié's Portfolio: A WebGL Site Where Illustrations Are the Interface

Justine Soulié

Ponpon Mania: A WebGL Comic Where a Sheep Dreams of Becoming a DJ

Justine Soulié

Scroll-Driven 3D Cargo Bike Configurator Built with Blender and Webflow

Lorenz Wieseke · Loviz

MasterSelects: A GPU-First Video Editor Built Entirely on WebGPU

Roman Kuskowski

Motion GPU: A Minimal WebGPU Framework Shaders and Multi-Pass Pipelines

Marek Jóźwiak

Lume: GPU-Powered 3D Scenes Written as Plain HTML Elements

Joe Pea

CHILE20: Active Theory's Three-World WebGL Campaign for Adidas Originals

Active Theory

Interactive 3D Sony Headphones Built with Spline and Webflow

Lorenz Wieseke · Loviz