Every work.
Projects, libraries and experiments built on WebGL and WebGPU, filed by how they were made.
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Edolus Turns AI Infrastructure Into a Cinematic WebGL Journey
Yann Trévelot · Vertex3D
img2threejs Turns One Photo Into Procedural Three.js Code
Hoài Nhớ
A 9k Forest: Node-Based 3D Assets in WebGPU
Gregg Tavares
Smooothy: A Slider Built to Sit Under Your WebGL Scene
Federico Valla
Gaussian Splats on a Revit Model in 600 Lines of JavaScript
Michael Beale
NullGraph: A Data-Oriented WebGPU Rendering Framework
Vikas Kumar Singh
ChartGPU: WebGPU-Powered Charts That Hold Up at a Million Points
Hunter Gemmer
LFM2-MoE: An 8.3B Parameter Language Model Running Entirely in Your Browser via WebGPU
Joshua Lochner · Maxime Labonne
ThoughtLab: WebGL as Brand Infrastructure, Not Decoration
ThoughtLab
MasterSelects: A GPU-First Video Editor Built Entirely on WebGPU
Roman Kuskowski
Motion GPU: A Minimal WebGPU Framework Shaders and Multi-Pass Pipelines
Marek Jóźwiak
DRIFT: A Million Particles, a Lost Astronaut, and AI-Generated Loneliness
Ming Jyun Hung
Troika: The Three.js Framework That Solved WebGL Text Rendering
Jason Johnston
gpu-curtains: A WebGPU 3D Engine That Syncs Shaders to Your DOM
Martin Laxenaire
curtains.js: DOM-Driven WebGL Textured Planes
Martin Laxenaire
FLAKE: Distance-Driven Pattern Generation With Custom Shapes
Anatolii Babii
Active Theory Portfolio
Active Theory
Why Most 3D Websites Feel Wrong (and How to Fix It)
Xavier Jack
Holiday Snow Globe
Michael Modena · Forged.build